Sales on current-gen consoles must’ve not been great

You are viewing a single thread.
View all comments View context
-3 points

Nothing wrong with not noticing stutters, on the contrary you’re probably lucky to not notice that kind of stuff. However when the problems are documented to be hardware independent and shows up on far more powerful hardware than your own, it’s not a case of “works fine on my computer”.

Something like shader compilation stutter will still cause issues for the top end CPU in 10 years time for old poorly designed UE5 games.

permalink
report
parent
reply
2 points

I suppose I’m somewhat fortunate to have been a poor bastard for most of my life. 25fps with moldy potato settings was just fine, as long as the game didn’t crash or deep fry the CPU, so I’m not as sensitive to the occasional drop below 60fps and don’t feel slighted when I have to turn some settings down. Though I can understand being incensed when you’ve poured thousands into a bleeding-edge gaming rig that’s supposed to handle anything at 4k, maxed out and a stable 120fps and it’s the game itself dragging your experience down.

But the stutters weren’t the only problem people reported early on. There were cries of the game being unplayable, on account of endless bugs, visual glitches and repeated hard crashes. Worst I got was the normal mapping on Cal’s face getting real weird in certain lighting conditions. That’s hardly game-breaking.

permalink
report
parent
reply
2 points

I’m somewhat insensitive to it myself but shader compilation stutter is something that is measurable and reproducible so there aren’t any room for arguments around it.

Other problems, yeah they may be system dependent although something like animation rubber banding I suspect would be the same across systems, though hard to identify if you aren’t experienced.

permalink
report
parent
reply
-4 points

Not sure why you’re being downvoted. I honestly wish I couldn’t detect stutters.

permalink
report
parent
reply
-3 points
*

People don’t like being confronted and told they’re objectively wrong. It’s not a new phenomenon that people report not experiencing problems that we know all systems, regardless of computing power, encounter when playing a given problematic game. And people get defensive when told they just didn’t notice it.

permalink
report
parent
reply
3 points

No, it’s because you’re being a petulant turd when people inform you that you are objectively wrong.

permalink
report
parent
reply

Games

!games@lemmy.world

Create post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

Community stats

  • 8.8K

    Monthly active users

  • 2.4K

    Posts

  • 35K

    Comments