regul
Excuse the overdramatization, but it feels a lot like Frodo going to the Grey Havens. They did something great and now their reward is to disappear forever and be well taken care of.
When asked if he was sure that Albion couldn’t be copyrighted due to its historical context, he replied: “I don’t know if I’m honest, I don’t really know… I hope so. I mean you would think that the responsible person I should be, I would’ve spent the last six months in lawyers’ offices…”
Bold strategy, Cotton.
I was in SF this past week and took Caltrain down to Redwood City and back. I rode one of the express Baby Bullets, which is as fast as the diesel-electrics go. (The electric trains were sitting there at 4th and King, mocking me.) Let me tell you, I do not know how they think they can run HSR on this track in the state that it’s in. This is far and away the bumpiest ride I’ve ever had on Caltrain, and I used to commute on it twice a day for two years. I’m actually concerned about the state of the track. It’s great that they’ve run the wire, but I anticipate strict speed limits if they ever get the high speed rolling stock up from LA.
I had to look it up. It was called Guardian of Atlas and Sean left the company right after the beta launched and then the game got cancelled. My guess as to why it went poorly is just that it was inexperienced devs making a game at a time when SC2 was still actually relatively popular. There was no space in the already tiny genre of RTS.
Now that Blizzard has essentially abandoned StarCraft, it might be possible for some folks to carve some of that tiny market away.
Day9 did consult on the design of an RTS like ten years ago and it didn’t amount to anything.
Someone explains what this means to me, a dumbass.