nohoken
um… Regnum isn’t really a pve game. For the real veterans, the pve can sort of get zen, since they all know what to expect. RvR is super busy.
i guess, the vibe i get is Regnum is sort of unique in the pvp genre. It’s a really hard RvR game to plan anything, so a lot of the game ends up being about destiny and fate. It’s the only rvr pvp mmo i know of that winning or playing the pvp is like a deep dopamine hit, or like taking a smoke break. Maybe because everyone is standing around chatting about funny plans, or what is happening or not happening, or just chilling. Nobody expects anything, yet everybody pushes in hard when the opportunity arrives.
Regnum is sort of the game, if you can get into the zone, it sort of shows you are in tune with real life, you can manage taking away all the superfluous gfx, and yet get with the rhythm of death and life?
Example RvR video: https://youtu.be/xCAmTIhvQYM?si=0wYkFI8PJBq5CU2r
How some players feel zen in the game: https://youtu.be/qyWFQW5AFmM?si=7uIhJEVY02OfdRh3
Official discord: https://discord.gg/Nz2FVBzw
Comparison video of DAOC war: https://youtu.be/fncnzUUBUiA?si=KKl1QBUwgIJdQgNZ
Long past time for Linux to be set aside. Shit on windows too. We desperately need a return to early DOS and CP/M days. With the TRS-80 OS ecosystem, OSes were simple and command line, and any hacking was extremely easy and fast to detect. The power of the command line let you wipe out any hackers super super fast. Enough of this Windows GUI and hiding things from users shit. GUI is only for losers. Return the power to the devs.
oh god no more WoW. it’s dead. Blizzard is a massive shitpile now. No matter how good WoW is, nobody wants to be associated with or paying for sex molesters, greedy nerds and overpaid shits in the workplace. People want a decent mmo, done by decent devs.
ah… gw2’s rvr is popular. i was just referring to gw2’s pve content.
but i’m not sure gw2’s pvp and rvr is the same, or as good as regnum’s. i guess everyone has their own opinion. i suspect having differents kinds of rvr is better for the industry as a whole, as the playerbase is so new, players still do not really know how to define what they want.
Raiding, including GW2’s raids is generally about PVE. It gets boring and repetitive. Whereas in a proper RvR open pvp mmo, the games’ events naturally create its own dynamic RvR open pvp raids. For example, right now this week in Champions of Regnum, the realm of Syrtis seems to be dominating the realm war, but in a large disorganised fashion. So the current raid mechanic underway is an attempt by the realm of Alsius to fight hard, fighting back harder than ever before, dying in large numbers without giving quarter. A few Alsius players seem to be leading the battles, slowly teaching newer players how to battle, how to support, and new strategies in timing and how to build and use your characters’ abilities beyond the current frontiers. That’s the current PvP raid mechanic in the game. Unlike GW2, it doesn’t tend to repeat. Next week, next month is likely to be completely different.