


madame_gaymes
Unborn again technologist
Game and Tool developer working with Godot and NixOS.
Everybody expects Google to become Skynet. I guess SpaceX are going to be the ones to create HAL9000.
If your name is Dave Bowman or Frank Poole, don’t become an astronaut.
I would recommend Mullvad over Proton. Proton’s CEO is problematic and a bit of a wild card. They also have proven that they care more about money than privacy. They want to be a Google ecosystem and constantly push more product on you. Someone else mentioned this and it’s a good thing to live by: if a company’s service is free, you are the product. When it comes to being an application that has full control and insight into your network traffic, no thanks.
Mullvad is disgustingly cheap, costing only $5/month. I’ve been using Mullvad for 15 years now, and it’s always been $5/month. You get DAITA plus a whole host of other necessary sailing accoutrements. They have one of the best track records in terms of not shoving marketing bullshit down your throat and being true to what their website and documentation says. The only limitation in terms of network usage is that you can only have 5 devices tied to a single account. It’s mega easy to remove a device to free up a slot, though.
Some games do, some games don’t. It’s a design choice.
Also, Oblivion was released originally in 2007, and Morrowind in 2002. The consoles, game logic, and gfx were a fraction of what modern games can do, a lot of games (most, in fact) back then didn’t have the fancy animations for all directions. There were likely other backend/engine limitations at the time that don’t exist today, because CPU/GPU power.
ETA: as someone who has coded a 3rd person camera and animations in 3D to work in all directions, it really fucking sucks to do in a well-known engine with online search available from others that have done it before. Now imagine having to code everything like that from scratch into a custom game engine, being one of the firsts to figure it out. I’m also gonna guess other bugs were far more important than which direction the character is walking in TPV, being a Bethesda game and all.
Vermin Supreme has your back
(live performance quality is a huge reason why they’re in my tops)
Zero consideration for anything but promoting their “clever name and aesthetic.” Feels like this is close to what a legal document from Idiocracy would look like, might be an unfortunate step in that direction.
If anything, this article is a warning to never contact Dragon Lawyers. If they can’t see how a full color watermark causes issues on a legal document that might be copied or faxed, well I don’t trust them to see the details they need to see in my case.
Admittedly, I don’t use game mode as often as most. I do gamedev on this, so it’s almost always in Desktop mode, even when I’m actually playing games.
Having said that, the handful of times I have used it on Cachy felt no different at all to SteamOS. The UI is identical. They did a great job recreating the Valve-specific parts of SteamOS that aren’t just part of KDE or Arch.
The only downside, and it’s just a minor inconvenience for me, is that Cachy doesn’t have the option to boot into Desktop mode by default (yet). It always boots up into game mode first.
EDIT: I was wrong, the game mode on CachyOS is actually one in the same as SteamOS game mode. That is something built into a special release of the Steam client for Steam Decks, and Cachy just uses that instead of reinventing the wheel. It should be a direct 1:1 experience when it comes to game mode.