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jozza

jozza@lemmy.world
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I’m a renewable bro. I wanna see as much money pumped into as much infrastructure for renewables as possible. I wanna see solar on every building. I wanna see off-shore wind and tidal energy production. I’m keenly following development of clean, efficient, and cost-effective energy storage technologies, and much is being done in this space to support a future switch to full renewable reliance.

That won’t change the fact that we need on-demand energy now and we need to stop using coal and gas as soon as possible. We currently don’t have energy storage at scale. We will, but we don’t. So in the meantime, nuclear is probably the best option to pursue for use over the next couple of decades while we continue to invest in, and implement, renewables.

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This author seems pretty comfortable mocking the concept of games being addictive.

Loot boxes need to stop for sure, but things like limited-time content are 100% designed to form habits and ultimately feed gaming addiction. Season passes or weekly achievements require you to log on and grind out challenges at regular intervals to avoid missing out on rewards that are required for competitive play.

I know plenty of people who have had to make an active choice to stop playing certain games because they found they couldn’t play the game ‘on their own terms’. It sucks as an adult, but kids without fully developed brains capable of rational thinking would stand no chance.

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Don’t suppose you could give a quick run-down on that process? I’m needing to do it have have been struggling with the available documentation.

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