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jjjalljs

jjjalljs@ttrpg.network
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Yes, you can make players pre-plan. You nudge them.

No amount of nudging will make some players do anything. Some players are obstinate and frankly not very good, but honestly the solution to “this player won’t stop looking at their phone and their turns take forever” may be to remove them from the group.

Why does it matter how much time everyone takes?

I don’t want to wait 5 minutes for someone to dither and dither and finally decide “I attack”

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I didn’t vote for him and neither did anyone I know :(

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This was a weirdly aggressive comment.

The solution is the pre-planning, which does not need a timer, nor is it a guaranteed result of a timer.

You cannot make players pre-plan. The timer encourages pre-planning, or at least rapid decision making on the fly. Both have the desired result of the game moving at a quicker pace.

It also has the benefit of creating an impartial tool for measuring, instead of relying on subjective “You’re taking a long time.” It is harder to argue with a clock. This is an advantage.

There was a problem, and in trying to fix it, the DM created a second problem.

What is the second problem?

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Leaving people to go full Lord of the Flies on their sexual urges leads to violence and fear and resentment.

I don’t think this is unique to sex. Sex is often special-cased in ways I don’t think it really needs to be. We probably agree more than we disagree here.

By contrast, if your basic needs are guaranteed, sex as a profession becomes something you can choose as an entrepreneurial passion rather than a lifeline for your survival.

No argument here. Basic income and the essentials guaranteed would solve a lot of problems for a lot of people. Certain members of the wealthy would be upset, though

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This is idealistic, but I think for most people conspiracy stuff is filling an emotional need. If the experiment fails, the emotional problems remain. Thus the theory will be updated to uphold the feelings.

So like if they see a photo of the earth from space, they’re more likely to say it’s a fraud. Truth doesn’t matter. Feelings do.

Anyone who cares about facts on this topic would have left flat-earth after a short while on wikipedia.

So the question is: what emotional need is this filling, and how can it be met more safely?

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Anti-vaxxers have hurt many people, but maybe you didn’t mean them when you said these people".

Flat-earth belief likely has secondary unwanted effects, like how all conspiracy theories eventually funnel into anti-semitism. It’s also a huge opportunity cost.

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The other day I was updating something and a test failed. I looked at it and saw I had written it, and left a comment that said like “{Coworker} says this test case is important”. Welp. He was right. Was a subtle wrong that could’ve gone out to customers, but the wrong stayed just on my local thanks to that test.

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