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Ananace

ace@lemmy.ananace.dev
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20 posts • 32 comments

Just another Swedish programming sysadmin person.
Coffee is always the answer.

And beware my spaghet.

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RHEL is going hard on XFS, they’ve even completely removed BTRFS support from their kernel - they don’t have any in-house development competency in it after all. It’s somewhat understandable in that regard, since otherwise they wouldn’t necessarily be able to offer filesystem-level support to their paying customers.

Though it is a little bit amusing, seeing as Fedora - the RHEL upstream - uses BTRFS as their default filesystem.

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A lot of that data doesn’t actually exist, ostree hardlinks data blobs internally, so the actual size on disk is much smaller than most disk usage tools will show.

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Flatpak uses OSTree - a git-like system for storing and transferring binary data (commonly referred to as ‘blobs’), and that system works by addressing such blobs by hashes of their content, using Linux hardlinks (multiple inodes all referring to the same disk blocks) to refer to the same data everywhere it’s used.

So basically, whenever Flatpak tells OSTree to download something, it will only ever store only copy of that same object (.so-file, binary, font, etc), regardless of how many times it’s used by applications across the install.
Note that this only happens internally in the OSTree repo - i.e. /var/lib/flatpak or ~/.local/share/flatpak, so if you have multiple separate Flatpak installations on your system then they can’t automagically de-duplicate data between each other.

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Well, there are people running Linux in all manner of ways, like VRChat shaders.

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I’ve been hoping to find a non-PHP alternative to Nextcloud for a while, but unfortunately I’ve yet to find one which supports my base requirements for the file storage.

Due to some quirks with my setup, my backing storage consists of a mix of local folders, S3 buckets, SMB/SFTP mounts (with user credential login), and even an external WebDav server.
Nextcloud does manage such a thing phenomenally, while all the alternatives I’ve tested (including a Radicale backed by rclone mounts) tend to fall completely to pieces as soon as more than one storage backend ends up getting involved, especially when some of said backends need to be accessed with user-specific credentials.

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It’s somewhat amusing how Itanium managed to completely miss the mark, and just how short its heyday was.

It’s also somewhat amusing that I’m still today helping host a pair of HPE Itanium blades - and two two-node DEC Alpha servers - for OpenVMS development.

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Factorio is great, I’m also a fan of X4.

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The predictable interface naming has solved a few issues at work, mainly in regards to when we have to work with expensive piece-of-shit (enterprise) systems, since they sometimes explode if your server changes interface names.
Normally wouldn’t be an issue, but a bunch of our hardware - multiple vendors and all - initialize the onboard NIC pretty late, which causes them to switch position almost every other boot.

I’ve personally stopped caring about interface names nowadays though, I just use automation to shove NetworkManager onto the machine and use it to get a properly managed connection instead, so it can deal with all the stupid things that the hardware does.

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You’re lucky to not have to deal with some of this hardware then, because it really feels like there are manufacturers who are determined to rediscover as many solved problems as they possibly can.

Got to spend way too much time last year with a certain piece of HPC hardware that can sometimes finish booting, and then sit idle at the login prompt for almost half a minute before the onboard NIC finally decides to appear on the PCI bus.
The most ‘amusing’ part is that it does have the onboard NIC functional during boot, since it’s a netbooted system. It just seems to go into some kind of hard reset when handing over to the OS.

Of course, that’s really nothing compared to a couple of multi-socket storage servers we have, which sometime drop half the PCI bus on the floor when under certain kinds of load, requiring them to be unplugged from power entirely before the bus can be used again.

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Seems to work with my personal setup at least, with two libraries - the default on ~/.local/share/steam, and one on /mnt/storage/steam - and Stardew Valley installed in the secondary storage library

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