TheHarpyEagle
I mean, we’ve seen already that AI companies are forced to be reactive when people exploit loopholes in their models or some unexpected behavior occurs. Not that they aren’t smart people, but these things are very hard to predict, and hard to fix once they go wrong.
Also, what do you mean by synthetic data? If it’s made by AI, that’s how collapse happens.
The problem with curated data is that you have to, well, curate it, and that’s hard to do at scale. No longer do we have a few decades’ worth of unpoisoned data to work with; the only way to guarantee training data isn’t from its own model is to make it yourself
At least in this case, we can be pretty confident that there’s no higher function going on. It’s true that AI models are a bit of a black box that can’t really be examined to understand why exactly they produce the results they do, but they are still just a finite amount of data. The black box doesn’t “think” any more than a river decides its course, though the eventual state of both is hard to predict or control. In the case of model collapse, we know exactly what’s going on: the AI is repeating and amplifying the little mistakes it’s made with each new generation. There’s no mystery about that part, it’s just that we lack the ability to directly tune those mistakes out of the model.
A lot of pro-birth people argue “obviously things are different if the mother’s life is in danger”, but that ignores that there’s often nothing obvious or definite about the line between “safe” and dangerous. Doctors are erring on the side of caution to avoid potential lawsuits and even jail time, and this is the result. People bleeding out in parking lots, suffering irreversible damage to their body, and people dying.
Paradox seemed like the ones to do it, what with publishing Cities Skylines, but unfortunately their life sim was canceled.
Paralives is still going strong in development, though, with a pretty constant stream of updates. Really hoping that one sees the light of day. They’ve already got a pretty impressive building system working, but they’ve got some big ambitions, particularly when it comes to adaptive interactions with character heights.