PostiveNoise
There were probably professions that long predate history, and any of those are a bit hard to prove. There were ‘shaman’ in pre-history, and good shaman were quite possibly supported by their communities. There may also have been things like dedicated cooks. Trading sex for food however, is clearly hundreds of thousands if not millions of years old, so it’s hard to argue that other professions came before it.
I switched to a mini pc about 1.5 years ago, and it’s been working out fine. I’ll probably get another one when it’s time to move on. One thing I like about my new setup is it’s more modular. I have 2 external SSD drives and a USB hub, both of which I can continue using when I swap out the ‘main’ pc. I have a fancy audio interface hub as well, so I’m not concerned about any lack of enough audio ports on the mini pc.
In general, employers hope to find employees who have basically already done the job they trying to fill, and find someone who is easy and enjoyable to work with. It seems like you are quite likely already there in terms of experience. So, as long as you are a nice, functional person, you could likely do more of this work for however long you want, including most of your life. Caretakers are a job that is going up in demand, not down, world-wide.
Lot’s of bonus points if you keep learning useful skills, depending on your interests. Getting better at cooking, doing home repairs, hiring and coordinating contractors who can do stuff you can’t do, people skills, etc.
This will bring in a FLOOD of new money for the developer. I had a really hard time enjoying the game when I bought it about a year and a half ago, and the rather lame graphics was the biggest letdown. The non-artist solo developer luckily realized the obvious solution to this issue (hire 1 or more actual artists), and now I really look forward to playing this some more. It’s a cool game, and should be a lot more enjoyable to me, partially because I’m a game artist myself.
I’m the sure this update has cost the developer well under a million dollars, and will result in several million dollars or more income, and a nice reputation boost for the game and the developer overall. Good for them!
I worked as an Outsource Manager at a couple of game companies (in addition to working for many years as a game artist). I outsourced mostly art asset creation, mostly to cheaper countries. It was kind of bittersweet, since it was clear to me and the artists at our studio that we were outsourcing really enjoyable work, work that our internal artists would rather have done than spend some of their time reviewing the cool art stuff these outsource artists created. But doing this allowed the studio to make a bigger, better game than our limited size team could do on their own.
So basically, I disagree with your premise. There are many sorts of jobs, for many reasons.
Based on your interest in being an ethical person, it seems like this situation could work out very well. It’s totally possible to get the place set up so that you rent out a nice, very livable space for a tenant that is less expensive and/or nicer than other options they might have, and you will likely be a considerate landlord, which would make you and your tenants happy and comfortable with the situation.
Being a landlord is not inherently evil, nor is it inherently a complicated and frustrating existence. In fact, the world could probably use a lot more nice, considerate landlords. You could be one of them!
Sure. He made many millions of dollars within the first couple years of releasing it. That’s why he can pretty much do whatever he wants, including continuing to work on the game without charging additional money for it. And of course, it keeps selling more copies, and will for many years to come, so he has tons of money continuing to flood in.
He certainly seems like a pretty grounded guy, and it’s nice that he tries to be cool about stuff, including not gouging the player base for more money. Being an individual has huge advantages compared to being a corporation, in some ways. A corporation would pretty much be obligated to maximize profit. He can just be pleased that he brings joy to millions of players, and has already made a fortune.