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Kaldo

Kaldo@dormi.zone
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I am so on board a 1999 boyband / 2k virus infestation crossover, it’s such a good idea to connect these 2 places/times and introduce the long awaited liches too

The city open world looked amazing, I just hope they kept it not too big, and they never add archwing to it

Other than that not a lot of solid announcements or even news, but tbh I’ve been feeling pretty confident and optimistic about WF since Rebb took over so I’m willing to give them the benefit of the doubt and let them cook.

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I really like Lavos but I’ve been waiting for years now for DE to make it so it remembers your last cast element instead of making you re-select it over and over again before every cast.

I also haven’t tried him in EDA so not sure how reliable is his health/armor tanking there, but in regular SP it was always more than enough.

Had no idea Valence Formation augment exists (red veil and loka are red for me 😥) but that one looks amazing for the profit taker, right? I should try it one of these days

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I remember reading that Secondary Encumber only works on the first target hit, not on any other chained beam victims, so its not that good on nukor though

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I guess we’re waiting for the akmagnus incarnon adapter? :P

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I know she got better but between the clunky merulina, many abilities being CC in a game filled with overguard enemies nowadays and her style, I was never too interested in dumping any forma in her.

Also, I know Merulina adds DR but it does so by redirecting it from Yareli into Merulina’s HP, and its defenses are not affected by adaptation or other sources of DR, right? Doesn’t this mean you will get practically instantly dismounted in any high level mission?

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Good to know about HM, I thought it might be good due to frost’s biting force but I was never a fan of it. I should try punch though, I didn’t know it works with beams like that. In that case primed shred is superior to vile acceleration in every way and it will probably make shivering contagion obsolete too, thanks!

No Vital Sense? Does it not stack well with Photon Overcharge, I thought they’d go hand in hand and stack crit dmg to ludicrous amounts?

I only have cold and magnetic on the glax, hound is doing most of the priming but i’ve been eyeing radiated reload if i have spare mod slots one day… but I will probably put a faction mod instead.

I’m using a basic stretch over overextended since strength affects the added cold modifier of Freeze Force too, and I don’t want to be freezing enemies too far from objectives anyway. With just BR+OE the armor strip on #4 is below 100% too so I’d need more mods, archon shards or molt augmented to get it back to over 100%.

I’ll probably go Nourish+Equilibrium once I have photon overcharge but for now I’m slotting in a regular streamline+arcane grace.

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Updating with screenshots of my final build, it works extremely well and I love it. It’s funny to me that after all these years of warframe, of all the changes and new mechanics, in the end my favorite warframes are Frost and Ember 😁

My Frost and his Glaxion (if you dont want to use bane mods or want a generic kill-all build, just use vital sense instead). I use a Hound for priming, I have enough energy to replace zenurik with madurai and secondary/melee you can take whatever you want. Glaive Prime actually goes extra well with this since its critical chance comes to around 120% if I did my Biting Frost calculations well, which is better than the usual build’s default of 70% in terms of proccing Melee Duplicate

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I never got her to click with me but I recently took her into a SP circuit and holy hell… that was a wild ride, electricity procs for ages all over the map. Tons of energy to spare, electricity procs from various weapon decrees, it was amazing.

The only issue, as usual with frames that don’t have any built-in defenses, is lack of DR to tank higher level enemies, so you either gotta shieldgate or dodge and toggle operator like a chipmunk on heroin I guess. I do like how all her abilities fit together though, none are free helminth slots.

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I know it works well, I just personally really dislike the concept of shieldgating. what do you even dump in favor of pillage, her #1 ability?

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I liked it at first when it was slower paced, required teamwork and felt like a battleship. I loved the idea and the theme of having a ship with people in it. Then it slowly turned into boom and zoom dogfighting thats easier with NPC crew than other players, except it still somehow feels floaty and janky despite being a high speed game mode. The technical issues and progression is improved over launch but everything else about the mode is just not satisfying or fun to me anymore.

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