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DomeGuy

DomeGuy@lemmy.world
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Fwiw, I realized years ago that the only people whose opinion of my parenting actually matter are the adults my descendents will grow up to be.

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It’s worse than that. It’s a sexist assertion that all men model the worst of our gender while all women model the best of theirs, which aggrivatingly dismisses feminist progressive men and excusing sexist regressive women.

DomeWife is not the one teaching DomeBaby about bodily autonomy or feminism, though she does have plenty of examples of women being sexist to our manly kith and kin.

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I can’t tell if this is an example of Poe’s law or why it’s a thing.

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Yes, you did. In approximately the same way that All Lives Matter was just a dog-whistley way of saying “No they don’t” to Black Lives Matter.

When someone says I suffer from THING, responding with other people suffer too as your primary message is always a dismissal of the person’s suffering.

If you want to avoid the inferred message, include an affirmative message of acknowledgement, like “nobody should suffer like that.”

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You should check with the laws in your state (or your insurance agency, if you have a low enough deductible.).

Just because the grocery store puts up a sign that they are not responsible for damages doesn’t mean they aren’t. They have a first amendment right to lie, and a game-theory reason to do so.

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Male or female = sex = what’s in their pants.

Man or woman = gender = how they express and identify.

While I recognize that some may use these terms differently, I find that having a strict sex/gender seperation for them in my personal use helps greatly in keeping the concepts distinct and having empathy for those whose gender is not sex-conformant.

That it also leads to a pithy rebuttal to “what is a woman” bigotry is just a nice side effect. Apologies if my usage was not immediately apparent.

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Based on the sorc getting a flat boost in PC2 I think someone at pazio shares your critique.

Would the boost perhaps make more sense as a wizard class boost or arcane theory?

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Not quite. 10 minutes to recover 1 point, without some wording form the non-remaster version that could be mis-read as “you can only get one point back, ever.”

Requirements You have a focus pool, and you have spent at least 1 Focus Point since you last regained any Focus Points.

In the remaster, the requirement was changed to just:

Requirements You have a focus pool

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Thanks for the examples and feedback!

Yes, this is a very slight increase to character power, which is why its called “Spell Slot Heresy.” But since this is for a TTRPG and not a video game, any GM who lets this “remove all challenge” would probably pull the punches and let the PCs win anytime. Consider:

  • Fire Ray and Moonbeam are both 2A spells that do ~1d6 per level fire damage plus a little extra. At best they’re removing one target per round, and the monster core is full of creatures with “Immunitiy: Fire”. Not to mention both become 3A activities if they want to recover their focus point, meaning that cleric or druid doesn’t have a third action to sustain, move, raise a shield, or take cover.

  • Ki Strike is a status bonus to attack, which doesn’t stack with either Courageous Anthem or Bless. Meaning the net effect is that, for three actions, the monk can attack twice with +1d6 damage. Strong for a third action, maybe, but half that power comes from a core monk ability that is by itself only about on par with a fighter taking 2 attacks.

  • Hand of the Apprentice is honestly on par or behind damaging cantrips like Divine Lance or Ignite. “Spend 3 actions to make one melee strike at range” isn’t all that unbalanced, esp since that same wizard could have wands and scrolls of fireball.


While resource-management for the adventuring day SOUNDS like it’s worthwhile, the most common pattern in literally every game I’ve been a player for in any system is for the GM to say “you get all your stuff back”. Even in pathfinder there’s no real guard against the party deciding “we rest until we’re healed.” Pazio knew what they were doing when they designed P2E, and it wouldn’t be as good as it was if they had made resource management a real part of the combat-game balance. Since what matters is just the relative scale of PC power and the round-to-round action economy, simplifying or removing resource management is something that Pathfinder is very well adapted to.

If you and your players (or GM) really want a resource management minigame, I’d suggest house-ruling in the opposite direction and make HP and spell slot recovery harder than they are in Pathfinder 2e. But that’s an entirely separate discussion.

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I think the best response is always “you don’t know that”. Sex and Gender are not the same thing, and adults should know by now that they can’t tell what’s in someone else’s pants by looking at their face.

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