Her triangle tits are a good optimization decision, in Tomb Raider the camera is behind the player almost the entire game, right? By putting less polygons into her tits they probably had saved enough to make the stuff you can see (her ass) not a square. You don’t put resources into what the player won’t see, this is basic gamedev people
Adding an expansion pack to bump up my N64 to an N68 so it can render that ass
I guess we’ll just ignore that Tomb Raider 2 came out two years before DK64 and they had gone way out of their way to “fix” Lara’s chest.
Tomb Raider was released in 1996 and DK64 in 1999. Three years were kind of a big difference back then.
The boob shape was neither Sony nor Nintendo’s decision.