Day 24: Crossed Wires
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Haskell
Part 1 was trivial, just apply the operations and delay certain ones until you have all the inputs you need.
Code
import Control.Arrow
import Data.Bits
import Numeric
import qualified Data.Char as Char
import qualified Data.List as List
import qualified Data.Map as Map
parse s = (Map.fromList inputs, equations)
where
ls = lines s
inputs = map (take 3 &&& (== "1") . drop 5) . takeWhile (/= "") $ ls
equations = map words . filter (/= "") . tail . dropWhile (/= "") $ ls
operations = Map.fromList
[ ("AND", (&&))
, ("XOR", xor)
, ("OR", (||))
]
solveEquations is [] = is
solveEquations is (e:es)
| is Map.!? input1 == Nothing = solveEquations is (es ++ [e])
| is Map.!? input2 == Nothing = solveEquations is (es ++ [e])
| otherwise = solveEquations (Map.insert output (opfunc value1 value2) is) es
where
value1 = is Map.! input1
value2 = is Map.! input2
opfunc = operations Map.! operation
(input1:operation:input2:_:output:[]) = e
wireNumber prefix = List.filter ((prefix `List.isPrefixOf`) . fst)
>>> flip zip [0..]
>>> List.filter (snd . fst)
>>> List.map ((2 ^ ). snd)
>>> sum
part1 = uncurry solveEquations
>>> Map.toList
>>> wireNumber "z"
part2 (is, es) = List.intercalate "," . List.sort . words $ "z08 ffj dwp kfm z22 gjh jdr z31"
main = getContents
>>= print
. (part1 &&& part2)
. parse
For part 2 I tried symbolic solving to detect discrepancies but I wouldn’t achieve anything with it.
SymbolicEquation
data SymbolicEquation = Single { eqName :: String }
| Combine
{ eqName :: String
, eqOperation :: String
, eqLeft :: SymbolicEquation
, eqRight :: SymbolicEquation
}
deriving (Eq)
instance Show SymbolicEquation where
show (Single name) = name
show (Combine name op l r) = "(" ++ name ++ "= " ++ show l ++ " " ++ op ++ " " ++ show r ++ ")"
symbolicSolve is [] = is
symbolicSolve is (e:es)
| is Map.!? input1 == Nothing = symbolicSolve is (es ++ [e])
| is Map.!? input2 == Nothing = symbolicSolve is (es ++ [e])
| otherwise = symbolicSolve (Map.insert output (Combine output operation value1 value2) is) es
where
value1 = is Map.! input1
value2 = is Map.! input2
(input1:operation:input2:_:output:[]) = e
My solution was to use the dotEngine
-function to translate the operations into a digraph in graphviz-style which I simply plotted and searched through using a python script.
dotEngine
dotEngine (input1:operation:input2:_:output:[]) = [
input1 ++ " -> " ++ output ++ " [ label=" ++ operation ++ "];"
, input2 ++ " -> " ++ output ++ " [ label=" ++ operation ++ "];"
]
I took a loook at the initial graph which was a vertical line with a few exception which I figured would be the misordered wires.
I did try some hardware-simulations in the far past to build bit-adders which helped me recognize patterns like carry calculation.
First I replaced all occurences of x__ XOR y__ -> w
with x__ XOR y__ -> xor__
to recognize them more easily. The same with AND
of xs and ys.
Using the following script I would then use some Regex to search for the rules that corresponded to carry calculations or structures I knew. The script would break exactly four times and I would then figure out what to switch by hand through looking at the updated graphViz.
Please excuse the bad coding style in the script, I had written it on the ipython-REPL.
python script
r = open("input").read()
for i in range(2, 45):
prevI = str(i - 1).zfill(2)
I = str(i).zfill(2)
forward = f"xor{I} AND carry{prevI} -> (\\w+)"
backward = f"carry{prevI} AND xor{I} -> (\\w+)"
m1 = re.search(forward, r)
m2 = re.search(backward, r)
if m1 is None and m2 is None:
print(forward, backward)
break
m = m1 or m2
r = r.replace(m.group(1), f"combinedCarry{I}")
forward = f"and{I} OR combinedCarry{I} -> (\\w+)"
backward = f"combinedCarry{I} OR and{I} -> (\\w+)"
m1 = re.search(forward, r)
m2 = re.search(backward, r)
if m1 is None and m2 is None:
print(forward, backward)
break
m = m1 or m2
r = r.replace(m.group(1), f"carry{I}")
open("input", "w").write()
When solving such a swapped wire problem I would then use my haskell function to plot it out again and stare at it for a few minutes until I understood wich parts belonged where.
The last one looked like this
In this one I needed to switch jdr
and carry31
to make it work.
Haskell bits and pieces
The nice thing about Haskell’s laziness (assuming you use Data.Map rather than Data.Map.Strict) is that the laziness can do a ton of the work for you - you might’ve spotted a few Haskell solutions in earlier days’ threads that use this kind of trick (eg for tabling/memoisation). Here’s my evaluation function:
eval l =
let
v = l & Map.map (\case
Const x -> x
And a b -> v Map.! a && v Map.! b
Or a b -> v Map.! a || v Map.! b
Xor a b -> v Map.! a /= v Map.! b)
in v
For part 2, we know what the graph should look like (it’s just a binary adder); I think this is a maximal common subgraph problem, but I’m still reading around that at the mo. I’d love to know if there’s a trick to this.
Thank you for showing this trick, I knew Haskell was lazy but this one blew my mind again.
Haskell
For part2 I compared the bits in the solution of part1 with the sum of x and y. With that, I could check the bits that did not match in a graphviz diagram and work from there.
code
import Control.Arrow
import Control.Monad.RWS
import Data.Bits (shiftL)
import Data.Char (digitToInt)
import Data.Functor
import Data.List
import Data.Map qualified as M
import Data.Tuple
import Text.ParserCombinators.ReadP hiding (get)
import Text.ParserCombinators.ReadP qualified as ReadP
type Cable = String
data Connection = And Cable Cable | Or Cable Cable | Xor Cable Cable deriving (Show)
cable = count 3 ReadP.get
eol = char '\n'
initial :: ReadP (M.Map Cable Bool)
initial = M.fromList <$> endBy ((,) <$> cable <*> (string ": " *> (toEnum . digitToInt <$> ReadP.get))) eol
wires = M.fromList <$> endBy wire eol
wire = do
a <- cable <* char ' '
op <- choice [string "AND" $> And, string "OR" $> Or, string "XOR" $> Xor]
b <- char ' ' *> cable
c <- string " -> " *> cable
return (c, op a b)
parse = fst . last . readP_to_S ((,) <$> initial <*> (eol *> wires <* eof))
type Problem = RWS (M.Map Cable Connection) () (M.Map Cable Bool)
getConnection :: Connection -> Problem Bool
getConnection (And a b) = (&&) <$> getWire a <*> getWire b
getConnection (Or a b) = (||) <$> getWire a <*> getWire b
getConnection (Xor a b) = xor <$> getWire a <*> getWire b
xor True False = True
xor False True = True
xor _ _ = False
getWire :: Cable -> Problem Bool
getWire cable = do
let computed = do
a <- asks (M.! cable) >>= getConnection
modify (M.insert cable a)
return a
gets (M.!? cable) >>= maybe computed return
fromBin :: [Bool] -> Int
fromBin = sum . fmap fst . filter snd . zip (iterate (`shiftL` 1) 1)
toBin :: Int -> [Bool]
toBin = unfoldr (\v -> if v == 0 then Nothing else Just (first (== 1) (swap (divMod v 2))))
part1 initial wiring = fst $ evalRWS (mapM getWire zs) wiring initial
where
zs = filter ((== 'z') . head) . sort $ M.keys wiring
part2 initial wiring = fmap fst . filter snd $ zip [0..] (zipWith (/=) p1 expect)
where
xs = fromBin . fmap (initial M.!) . filter ((== 'x') . head) $ sort $ M.keys initial
ys = fromBin . fmap (initial M.!) . filter ((== 'y') . head) $ sort $ M.keys initial
zs = filter ((== 'z') . head) . sort $ M.keys wiring
p1 = part1 initial wiring
expect = toBin $ xs + ys
main = getContents >>= print . (fromBin . uncurry part1 &&& uncurry part2) . parse
Dart
Not very happy with this, as for part 2 the code just told me which four pairs of bits of the output needed investigation and I then tediously worked through how they differed from the correct adder implementation in the debugger.
Spoilered as it is overly long and not very interesting.
spoiler
import 'package:collection/collection.dart';
import 'package:more/more.dart';
var nodes = <String, Node>{};
class Node {
String name = '';
bool? state;
var outputGates = <String>[];
}
class Wire implements Node {
@override
String name;
@override
bool? state;
@override
var outputGates = <String>[];
Wire(this.name, this.state);
set() {
for (var g in outputGates) {
(nodes[g]! as Gate).set();
}
}
}
class Gate implements Node {
String input1, input2, type;
@override
String name;
@override
bool? state;
@override
var outputGates = <String>[];
Gate(this.name, this.input1, this.input2, this.type);
set() {
var a = nodes[input1]!.state;
var b = nodes[input2]!.state;
if (a == null || b == null) return;
state = switch (type) { 'AND' => a && b, 'OR' => a || b, _ => a ^ b };
for (var g in outputGates) {
(nodes[g]! as Gate).set();
}
}
}
void setup(List<String> lines) {
var parts = lines.splitAfter((e) => e.isEmpty);
Map<String, Node> wires = Map.fromEntries(parts.first.skipLast(1).map((e) {
var p = e.split(': ');
return MapEntry(p[0], Wire(p[0], p[1] == '1'));
}));
nodes = Map.fromEntries(parts.last.map((e) {
var p = e.split(' ');
return MapEntry(p.last, Gate(p.last, p[0], p[2], p[1]));
}));
nodes.addAll(wires);
for (var g in nodes.values) {
if (g is! Gate) continue;
nodes[g.input1]!.outputGates.add(g.name);
nodes[g.input2]!.outputGates.add(g.name);
}
}
String line(String s) => nodes.keys
.where((e) => e.startsWith(s))
.sorted()
.reversed
.map((e) => nodes[e]!.state! ? '1' : '0')
.join('');
part1(List<String> lines) {
setup(lines);
nodes.values.whereType<Wire>().forEach((e) => e.set());
return int.parse(line('z'), radix: 2);
}
part2(List<String> lines) {
setup(lines);
var bits = nodes.keys.count((e) => e.startsWith('x'));
for (var b in 0.to(bits)) {
nodes.values.whereType<Gate>().forEach((e) => e.state = null);
nodes.values.whereType<Wire>().forEach(((e) => e.state = false));
nodes['y${b.toString().padLeft(2, "0")}']!.state = true;
nodes.values.whereType<Wire>().forEach((e) => e.set());
print('${line("x")}\t${line("y")}\t${line("z")}\t$b');
var output = line('z');
for (var i in 0.to(bits)) {
if (output[bits - i] != ((i == b) ? "1" : "0")) print(i);
}
}
tree('z05');
tree('z06');
// Add break point here and inspect and solve manually using `tree`.
print('break here');
}
tree(String s, {indent = ''}) {
var here = nodes[s]!;
if (here is Wire) {
print('$indent${here.name} (wire)');
return;
}
here as Gate;
print('$indent${here.name} ${here.type}');
tree(here.input1, indent: indent + '| ');
tree(here.input2, indent: indent + '| ');
}
Javascript
Part one was easy, though despite starting at midnight I only placed 1786 for part one. I think my tendency to want to do OOP makes it take longer…
Part two… Well, I figured it was some sort of binary circuit for trying to add binary numbers. So I hoped that the sum of the x registers and the y registers was the expected result of simulating the circuit like in part one. I later verified that it is the expected result.
I didn’t want to try and manually figure out the bad outputs, coffee wasn’t helping, I wanted sleep. So I uh… I wrote logic to randomly create swaps. And then just hoped RNG got me covered. To help my chances, I ran it on 8 different processes.
When I woke up in the morning I discovered 8 stopped processes, each with “a solution” that was different. Turns out, if you just randomly swap wires at some point you get a system that outputs the desired result - but only because you sufficiently screwed it up more to produce the expected result, even if the system itself would not work for other input.
I could probably change the registers to another value, run it, and see if they match, thus ruling out an incorrect set of swaps causing a correct result with the original binary inputs. But at this point I just decided to do it the manual way following advice on here. My brain is fried, I’m stepping away to take a shower and get ready to visit family.
I had really hoped the bruteforce would work, I modified the bruteforce to run even after it finds a match and I’ll let it run while I’m gone today and see if RNG produces any correct result at some point - I just fear the exponential answer timeout will prevent me from submitting these correctly incorrect combinations lol. I might modify it later with my theory above and just run it on a server indefinitely and see if it produces the correct result eventually.
https://blocks.programming.dev/Zikeji/9e4d6e81595d4845b88cf98eb91852d8
Edit:
Created a raw multithreaded bruteforce variant: topaz