I recently came across a colorization that turns the original black and white/green version of Pokémon Red for the GameBoy into a proper GameBoy Color title. This sent me down a bit of a rabbit hole, but the sheer number of hacks that have been made over the course of several decades is slightly overwhelming, so I’d love to get a decent first selection by hearing which are your favorites that have improved or transformed console and handheld games in meaningful or entertaining ways.
Thanks in advance!
There’s lot of good rom hacks to try (especially for Pomemon!) :) you might enjoy this one; it’s Pokemon Red, except all Pokemon are replaced by DBZ characters with all the ludicrousness that comes with that! Pokemon DBZ Team Training - https://www.pokemoncoders.com/dragon-ball-z-team-training/
One big favourite is the fan translation of Mother 3 for GBA.
Hands down my favorite lately is Shadowrun (SNES) - the addition of SNES Mouse support. It makes the game so, so much better. That’s been huge for me, since the game is a point-and-click adventure. It’s such a quality-of-life improvement. If the mouse existed and was common when Shadowrun was written, I have to hope that they would have thought to allow it.
Also, obviously there’s a huge community of SMW hacks, and pretty much anything well-reviewed on SMW Central, I’m liable to enjoy.
In line with yours, there’s Pokemon UItra Violet, a great hack of Fire Red for GBA. Also Pokemon Naranja, another Fire Red hack that’s based on the Orange Archipelago.
Shadowrun (SNES)
I had never even heard of this game, but reading the description on Wikipedia, it sounds absolutely fascinating. Thanks for the recommendation, I’ll definitely give it a go!
SNES shadowrun was everything the modern shadowrun remakes wish they could be!
Pokemon emerald rogue
Having only touched it once, Emerald Rogue is a genuine roguelike in Pokemon Emerald, though I don’t know if it works on a flashcart on real hardware.
I love all of the quality of life additions that Radical Red gave to Fire Red. Sadly, I don’t enjoy the difficulty.