Yeah punk. Living that 5700g life. Rocking 3700U as a daily driver, what? Yeah I have a fast graphics card, it’s called a 780m you might have heard of it from can barely play Baldurs Gate 3 but it counts as playable. Gaming on integrated graphics is cool because it’s a lower TDP option for the environment. Fight me. I’m over here playing 2017’s greatest offerings at nearly 60fps 720p and I’m enjoying myself. Oh, Cult of the Lamb? Yes, hahaha, I get over 40 fps in Cult of the Lamb. The only other gamers who can @ are switch and xbox series s gangsters. Mortal Kombat 9? Ah, “the good one” of course.
It runs, I’m gaming on it. I don’t care bro.
Me using a Ryzen 5 3500U for RPCS3…
Soon APUs will be strong enough that half of us will be gaming on mini PCs barely bigger than a phone.
I don’t want a massive PC that runs Crysis 6 at 7680p and 480fps.
I want a SFFPC that runs 1080|60 and we’re getting closer all the time!
Goat Simulator, 62fps 1080p, 70% GPU use, 2W TDP avg, 5W peak.
My GPU? A smartphone’s Mali-G68 😁
My setup (R5 3600 and GTX 1660super) can play Cities: Skylines 2 just fine on Windows, but it runs like shit under Linux. I guess this is because of the Shared GPU memory.
GTX 1650 mobile works cool for me. 1980’s–mid/late 2010’s and solo dev games, yeah😁
I think this tracks. Last time I checked, it had eerily similar performance at 1080p as a GTX 1080 at 1440p (same settings otherwise), at least with games that don’t need more than 4GB of VRAM, like Assassin’s Creed Origins.
Yeah, I’m at 1080p and have usually not had any issue with the games I’ve wanted to play. From Might and Magic Book One (1986) to Monster Hunter World/Iceborne. But I’m very selective with the games I play—usually do not tolerate bugs or unnecessarily resource intensive ones where it would’ve needed a lot less for the same thing with more care taken.