- biome-agnostic world generation (technically at least terrain gen already is)
- cubic chunks
- more caves and an, ideally easily modifiable, different progression system
Minecraft can’t be revolutionized. It needs to die. People need to start rethinking block games and their possibilities. We need the devs who are currently modding the shit out of a corporate corpse to actually design the tech behind a new game. It needs to go beyond mere content creation.
Not revolutionized but I’d like to see the teams direction.
The 2 new hostile mobs added feel like they’re meant for a horror game.
TBH I think the game has been heading in the right course. The devs are pretty in tune with the community and most complaints I’ve had with the new features have faded as I’ve encountered them properly.
That said, c o m b a t r o l l
Revolutionized? I don’t think so. The core concept of the game hasn’t changed and stuff is getting added to it since. It’s so simple, there’s really no need to change anything, only just extending.
It’s like LEGO really, which too doesn’t really need any revolutionary changes.
Give our freedom back, it is a game about freedom Or they are not winning this class action lawsuit