Progress has been made on the next update to Shattered Pixel Dungeon, and it’s time for me to start showing things off!

v3.0.0 will feature the game’s second new hero: The Cleric! This blog will go over some of my design thoughts and early implementation work.

Read The Full Post Here!

2 points

Hooo niice will be rocking that cleric for.Xmas! Is there anything else coming up? Not saying a new char isn’t much just curious.

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4 points

There will be other changes, of course, but I’m not planning for v3.0 to have any significant new content aside from the Cleric.

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4 points

Any chance of returning the Stone of Disarming?

Throwing sheep 🐑 onto the traps is disturbing.

The blood.

The bleating.

They haunt my nightmares.

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2 points
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Yes, and throwing sheep will still trigger things like the alarm traps that alert everyone in the dungeon. I stay on version 2.5.2 because of this.

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4 points

No plans to return disarming stones, but I am aware that people would like a more accessible trap-cancel effect from alchemy.

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3 points

How will these talents work with Metamorphosis? They’re very hero specific.

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7 points

At the moment they don’t, but other talents have metamorph-specific effects and I will try to give those to the Cleric talents too.

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2 points

Fun times, maybe I’ll play the cleric a bit before constantly playing the huntress again!

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1 point

Love how everything looks so far.

Also, a Beta, so soon. Can’t wait

I do have a lot of questions but they can probably wait for the Beta.

Thank you for all your hard work

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