12 points

An idol that periodically tells the current time of the day in a loud and clear voice. But only at night (or when the party likes to sneak).

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3 points

I gotta say, that’s a pretty good useless item

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9 points

Ring of attunement: allows one additional item to be attuned for the player (requires attunement)

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3 points

This is actually really strong for a max level artificer as they get a +1 to all saves for each attunement

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4 points

I wouldn’t say “really strong”, but +1 on saves due to a lil’ trick is neat!

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1 point

Depends on how many rings of attunement you’re wearing. 5e doesn’t limit how many rings you can equip beyond physically getting them on your body and attuning to them, so how about a +10 (+20 if you include toe rings)?

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1 point

This is so mean, I can just imagine a card being written for this that is extremely long and only in the last sentence does it say “requires attunement”

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8 points

One of my players really enjoys his Cloak of Billowing

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1 point

There is really no accounting for style.

Plus it’s so much fun to appreciate the finer details and minutiae in D&D!

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8 points

Boots of blinding speed.

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6 points

Reference, in case you’re not an old.

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6 points

Ring of Luck.

Note this is not Ring of Good Luck.

Implement it as you wish. I currently flip a coin at the start of each day, and depending of that, it’s good or back luck for the day. Never communicate which, let the player using the ring find out.

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