Link to the PR that was merged for this: https://github.com/godotengine/godot/pull/97257
Oh mamma!! That looks juicy as heck!
Fuck, this is probably my most missed feature. So excited.
Finally switched to godot full time with 4.3 from Unity and this has been my biggest point of friction, super excited to try this out!
Thats literally the first thing I missed from Unity. Hope it lands soon 🙏
Holy shit. This has been holding me back for so long with the engine as I generate basically everything procedurally (including meshes) during runtime.
Will this support 3D or just 2D as the video shows?
Edit: just read the PR and it mentions 3D throughout!