2026 release is kinda a disappointment, but I’m happy to wait if the game is good when it comes out.
Huh? Where do you get that number from, I don’t remember hearing anything concrete.
@G0ldenSp00n @DmMacniel Also it was written in the last logo of the presentation.
I was wondering why I didn’t see any hate here then I realized the instance lol I’m so sick of every time I see SC in the media or posted somewhere it’s just an ignorant hatefest.
SC: everyones favorite punching bag. :/
I mean… fair or not, a lot of it is CIG’s own doing. They were the ones who over promised and under delivered time and time again. Add their monetization scheme, scummy marketing and open development (but mostly when it suits them) and suddenly there’s A LOT of ammo to criticize them.
Don’t take me wrong, there’s plenty of bad faith and uninformed discussions and reporting as well but this is not just a case of “poor CIG did nothing wrong and everyone hates them for shits and giggles”.
Maybe things will improve as the game gets closer to what it was promised as but until then general public has no reason to give them the benefit of a doubt anymore. CIG made sure of that themselves.
It was a damn nice tutorial with an intense background.
And the crashes and bugs really sold it as being the real deal :)
Well, my thoughts were always “I’m here for SC, don’t really care about Squadron” and this showcase did nothing to change my mind. Sucks we’ll have to wait even longer for PU to become the important part…
Some random notes from my watch:
- Camera work (mostly cuts) is… it looks really rough and kind of random at times. These guys aren’t Kojima or Santa Monica Studio, that’s for sure.
- Player character not replying or reacting to anything during gameplay segments feels weird, especially so when background/secondary NPC dialog works pretty well.
- NPC camera popping in and out whenever they utter a sound is distracting.
- Why are there still no flak guns on those ships?!
- Turret section looks incredibly dull, don’t know if it’s the result of the new flight mechanics and tuning or devs decided to script enemy ships this way but this duck gallery ain’t it.
- I haven’t played since the gun model update came in but boy do those iron sights look comical.
- So… how does open helmet work in space?
- Those Vanduul fights look rough.
- Sneak peek into piloting capital ships?
- At least it looks pretty, I guess.
- Ahh… 2026 - 2 years away, every year.
I didn’t mind the cutscene to gameplay ratio since it’s the tutorial/prologue sequence, I just wish both parts were better. I hope Wing Commander fans will be happy with the final release, whenever that happens.
Didn’t have time to check out the rest of the day yet, hopefully there will be something interesting for me there.
That was fun to watch