Among the most significant changes with this year’s Elements releases has little to do with new features but instead concerns the ways users purchase and own the software. While prior versions of Photoshop and Premiere Elements have been lifetime licenses — the user buys the software and then owns it indefinitely — this year’s release has moved to a three-year license term.
At this point, I treat Adobe like malware on my personal systems.
Enshittification seems to be accelerating.
Pretty fun dumb thing to play with. Use it to entertain friends and impress Luddites tech-illiterate boomers like my Dad.
Occasionally someone is able to manually finesse it into making it do something actually cool.
Edit : To be clear, I support artists and do NOT support the replacement of genuine and meaningful art created by individual minds.
At the same time, I also would pay to watch a live real human choir + orchestra performance of that “Newton’s Genius” song if someone put that LLM song to sheet music.
luddites weren’t anti technology, they were pro workers rights. they would find gpt style ai offensive.
I dunno, luddites like me aren’t impressed at it. We’re rolling our eyes at it.
Fuckingcapitalists
Who uses their shitty programs anyway? There are better alternatives for them all.
Perpetual licenses are just scams. It’s always startup type trick to get new clients during on-boarding phase for startups. It should be forbidden. It was similar for uber when they were undercutting opponents with their under the cost prices
“It should be forbidden to pay once and own a thing forever”
Nice try, subscription salesman.
It should be
Strawman argument. I didn’t write it you sneaky b…rd. I wrote marketing perpetual licenses which in most cases do include “perpetual updates”. Still nobody has proved me othetwise by showing EULAs
I’m not so sure about all perpetual licenses being scams. I’ve personally used Jetbrain’s perpetual fallback license for the 2018 version of their IDEs for 4+ years until I decided to renew. I never once felt scammed there, so I would say there IS a right way to do perpetual licenses.
“Perpetual licenses” are what used to be called “normal sales.” Every “licensing” scheme except perpetual ones are scams!
No, they are just impossible to offer. Imagine such a license given to company which can “live” for centuries. Impossible. Perpetual licenses are almost impossible to offer. If they are possible it’s calculated that 99.999% of them will last than the expected timefrime np 3 years
I can easily imagine it. I’ve still got boxes full of software on floppy disks and CD-ROMs that I “perpetually licensed” (a.k.a. bought), so don’t try to bullshit me that it isn’t possible!
A perpetual license doesn’t mean the company supports it forever; you know that, right? I have a copy of Quickbooks 2015 that I got the license key for from a closing company for about $25. I will never have to pay another dime for it, it’s a perpetual license and will run indefinitely. I just don’t get any updates at all, and I can’t run anything that requires updates or subscriptions like payroll or advanced features. But that’s absolutely fine for my purposes and works the same for many, many people. This is how things should be - if I’m fine with using an outdated version, there is zero reason I need a subscription license.
YSK: you also don’t own games on steam, it’s all licenses and they can all be revoked.
That is why i archive pirated DRM-free copies of some games i know i will come back to for Nostalgia in many years.
Note that a lot of games on steam don’t have any DRM, either. It’s probable that if you have large library, a lot of your installed games will run without steam, if you go and start them from their exe.
So you can likely archive at least some of your steam games by simply keeping them installed, or even squirreling away the install folder somewhere.
All Steam games have SteamDRM and you cannot run them without Steam or without the license, otherwise you could just buy a game, backup the installed files, refund the game and still have complete access to it.
On the other hand, it’s quite easy to bypass that DRM with a crack.
No they don’t. The dev has to opt to use Valve CEG (custome executabke generation) for that to be included in the game files, and that is entirely optional.
On these games, you can do exactly what you suggest.
GOG also lets you download the installers for your games so you can play them with or without GOG. A notable part of their service is the games do not have a GOG drm.
Not sure what you mean by with or without GOG, but their whole thing is that none of their games have DRM.
AFAIK, you end up with identical installs even if you use Galaxy to download and install your games, and the installs will continue to work even if you uninstall Galaxy. The actual game files are exactly the same.
I think the installers boil down to convenient self-decompressing archives for getting the game files onto your machine.
If you have the game files for a GOG game installed using any method, those can be moved around, copied, and run with no problem.