Hello and welcome once again to WalkScape development blog!

This time, the dev blog is going to be fairly short, as there’s not a lot of new stuff - but there’s something that I am super excited of!

Delay with hotfixing, but multiple Portal fixes

Sadly I caught the good old seasonal flu last week, which took me out of office for the entire week. Original plan was to release hotfix patch before this development blog.

Although I didn’t manage to make hotfixes to the game yet, myzozoz has released a bunch of improvements and fixes over WalkScape Portal and our server:

  • It’s now possible to login using username + password instead of email + password (works in the game as well)
  • Patreon/BMAC status is now properly updated
  • A ton of under the hood changes and stability + security improvements
  • Error messages have been improved and made more clear
  • The email verification is now redone, and it’s possible to resend the verification email

We won! (And other stuff about conventions)

Both me and myzozoz have been busy this week at conventions. We’re right now at W Love Games (which is the last convention this year, finally no more conventions!) and will be here tomorrow as well. W Love Games is a free gaming convention at Oodi library in Helsinki. Today we’re here 10.00-15.00 and tomorrow 10.00-13.00. If you’re in Helsinki, come say hi (we have salty liqorice!).

The last two days we’ve been at Pocket Gamer Connects, and we had a blast - and also we won both 3rd place in Very Big Indie Pitch (congrats to myzozoz, he was pitching this time!). Also people at the convention voted for the best game, and we won the Audience Award! I was really hoping to get that, and I’m so glad that we did.

It’s been really awesome to visit gaming conventions, although quite exhausting as well. I really love meeting with our fans, and we’ve been able to connect with people in the industry. Hearing feedback of the game in real life and seeing people getting excited about the game is lovely.

Until next time

Alright, this time not much else to share! After W Love Games is over, we’re back to office and I’m aiming to release the hotfix and start working on our next update ASAP!

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