(I’m just starting off with rust, so please be patient)

Is there an idiomatic way of writing the following as a one-liner, somehow informing rustc that it should keep the PathBuf around?

// nevermind the fully-qualified names
// they are there to clarify the code
// (that's what I hope at least)

let dir: std::path::PathBuf = std::env::current_dir().unwrap();
let dir: &std::path::Path   = dir.as_path();

// this won't do:
// let dir = std::env::current_dir().unwrap().as_path();

I do understand why rust complains that “temporary value dropped while borrowed” (I mean, the message says it all), but, since I don’t really need the PathBuf for anything else, I was wondering if there’s an idiomatic to tell rust that it should extend its life until the end of the code block.

2 points

This is a limitation of the current borrow checker. I think there are some efforts going on to improve on this situation, but right now that’s what we have to work with.

The borrow checker can keep unnamed values around for a single expression, but not beyond that.

permalink
report
reply
1 point

There is a to_owned() thingy I use that for path buf shenanigans. Basically the value you create is a pointer reference short of. To_owned allocates it on memory.

permalink
report
reply
1 point
*

There is a general mechanism in Rust that allows language users to add their own sugar. It’s called macros 😉

macro_rules! keep {
    (let $id:ident = $expr:expr => $($tt:tt)+) => {
        let $id = $expr;
        let $id = $id$($tt)+;
    }
}

fn main() {
    keep!{ let path = std::env::current_dir().unwrap() => .as_path() };
    println!("{path:?}");
}

You can remove let from the macro’s fragment specifier and invocation.

permalink
report
reply
11 points

While macros are cool and it’s good to keep them as an option in the back of the mind, it should be clarified that you’re not supposed to immediately reach for macros for small things you don’t quite like about the language.

Excessive macro use makes it impossible for others (including your future self) to read your code and there’s often good reasons why it’s designed like it is.

permalink
report
parent
reply
-8 points

you’re not supposed to immediately reach for macros

correct

for small things you don’t quite like about the language.

incorrect

Excessive macro use makes it impossible for others (including your future self) to read your code

N/A. the macro above is trivial.

impossible for others to read your code and there’s often good reasons why it’s designed like it is.

fiction

permalink
report
parent
reply
6 points

Oof, this brings back PTSD for a lot of us that have worked with developers like this ☝️

permalink
report
parent
reply
2 points

As someone else said I think the shadowing works well here.

I do also wanna mention that depending on why you need this conversion, you could use impl AsRef<std::path::Path> for your function signature so it can accept &PathBuf or &Path. Then, just use that argument with e.g. p.as_ref() to get a &Path in the function body

permalink
report
reply
6 points

I think you already used a pretty nice way, which is using shadowing. If one variable is only used for the creation of another, simply shadowing it keeps your namespace clean.

Sometimes it doesn’t make sense to give the shadowed variable the same name, because that name doesn’t describe its content very well. But in this case it seems like that is not a concern.

permalink
report
reply

Rust Programming

!rust@lemmy.ml

Create post

Community stats

  • 144

    Monthly active users

  • 103

    Posts

  • 202

    Comments

Community moderators