Exactly one year later after the controversial policy was initially revealed, it’s now being scrapped “effective immediately.” In a new statement, CEO Matthew Bromberg confirmed that the Unity Game Engine will revert back to a seat-based subscription model, which means one person can use an individual subscription across limitless devices.
7 points
Too late.
Godot is the future
10 points
But it would be unwise to trust them again. They could change their minds at any time, just as they did before.