Why some open world video games of the late 2010s and early 2020s have been considered “Breath of the Wild clones”?
More random questions: “why does every game is considered a doom clone?”
Breath of the Wild took a somewhat novel approach to open-world in that it filled the game world with lots of interesting landmarks, then gave you lots of movement options and just let you explore on your own.
In particular, because Nintendo took a risk and introduced this novel concept into an established series, it had a big audience and enough budget to really show off that this concept works.
That’s why lots of gamedevs took inspiration and steered their open-world games into similar directions.
I thought this was a clickbait article
This is called “begging the question”. You’re asking why something is true when you haven’t even established if that thing is true.
While I’m not aware of any titles that I would refer to as “clones”, the question isn’t far-fetched:
Multiple games have since cited Breath of the Wild as an influence. These include Genshin Impact, Ghost of Tsushima, Immortals Fenyx Rising, Halo Infinite, Elden Ring, Pokémon Legends: Arceus, and Horizon Forbidden West.
https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild#Legacy
Some indie titles I’d throw in, that clearly took inspiration:
- A Short Hike
- Lil Gator Game
- Tchia