Fallout 3, New Vegas, Elder scrolls Oblivion are my three favorite games of all time If I had to put my finger on them. But it’s not enjoyable anymore to simply download them and try to play through them again. There’s just something about trying to replay them and it just doesn’t work. Maybe I spent too much time playing games with high graphical fidelity lately, or I spent too much time in them back in the day. But if there was a remake, 2028, they released a brand new version of any of these games, it would be immediate purchase for me. I would spend another thousand hours in them with modern graphics and updates. Like a modern game engine… The thing I wonder though is why? Why don’t they remake any of their games? Not even Skyrim! They just keep re-releasing it.

29 points
*

Oh boy, I get to excite you with the news of SkyBlivion, a community project to recreate the Oblivion game in the skyrim engine. Its been in development since 2013, and they say they have a 2025 release date scheduled but as I’ve been following this project and SkyWind (Morrowind remade in Skyrim’s engine) for years, I wouldn’t hold your breath on a 2025 release.

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-6 points

I’ve known about this for a while. Sadly, I don’t think it’ll ever be finished. Even if it is, Skyrim is an extremely old engine and looks like crap, runs like crap. I modded the hell out of it with 4k graphics on an RTX 4070… It’s just awful. The engine isn’t great. They need to make something new. Even Starfield had the same old ass dated engine.

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15 points

Most of the work is done and they are aiming to release next year, at this point I’d be surprised if it doesn’t get done.

In any case, this is a project that a lot of people have been working on, for free, for over a decade, I wouldn’t tell them it will look like crap even if I really thought so.

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5 points

What does “4k graphics” even mean? Did you just install 4k textures for everything or what? Either way, you can get modded Skyrim to look very beautiful, without being insanely demanding. I guess it depends on your resolution, but a 4070 should be able to manage it just fine, so I’m not sure what you did.

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19 points

Go play Fallout London. It’s a bitch to install and has more bugs than an ant colony but it’s the best Fallout since New Vegas imo. Even in it’s rough around the edges state you can tell it is a love letter to Fallout and is so good its canon for me regardless of what the will of Todd may ultimately decide.

If you have any issues installing the game and getting it stable please reach out to me. There was also a nearly gamebreaking issue with semi auto rifle damage being grossly under calculated that I can help with as well. If Fallout 3 and NV are your favorite games you really should play it and that goes for anyone else who stumbles on this comment. It’s just so good.

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1 point
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15 points

OpenMW counts as a remake of Morrowind, kinda. It only changes the game engine though.

But like, officially? Pretty unlikely. Which is fine, the old games are still good, easily available, and very playable. I’d rather that than Bethesda’s new games get delayed in favor of remaking old ones, and then the remakes completely change what the old games were into something they were not.

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-1 points

The real irony is that OpenMW is a better engine than anything bethesda managed to come up with in the past 20 years.

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2 points

Not really, because it is in it’s core the same engine with the same limitations. It has the same worldspace and cell system as the original engine from Morrowind. Yes it has shader (a modern feature that is in the creation engine at least since Fallout 76, most likely even Fallout 4) and a LUA script engine besides the official creation script engine. This could be added to the engine very easily and that the Creation Engine doesn’t has this is a design decision not a engine limitation.

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3 points

Yup.

OpenMW is awesome, no arguments there. But it is really “just” an incredibly patched and modernized version of the Morrowind era gamebryo. One could argue it is comparable to if Bethesda ported Morrowind to Skyrim (they would be very much exaggerating but…).

But issues regarding level geometry, animations, world/cell space? All of that is still there.

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13 points

https://tesrskywind.com/

https://skyblivion.com/

Project Arroyo seems dead, though, so no Fallout that I know of.

But why no official ones? They don’t think it would be profitable. Microsoft and Bethesda are businesses first.

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2 points
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-6 points
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11 points

Countless games have had successful remakes, and crazy profits.

The vast majority of remakes, even the bigger budget ones tend to be of smaller games. Games that are easier to recreate or port. Bethesda games are huge, and it’d need to be ported to another engine and redo everything from voice acting to the open world visuals. Even if they’ll bother with all that, I don’t think there’s a demand to remake Bethesda’s older, clunkier games.

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1 point

Voice acting has been good enough in the past few decades that it’s usually usable without re-recording. Maybe remastering at most.

There’s also plenty of tooling to upscale textures too, even without AI. The biggest hurdle (for assets, at least) is 3D models. You can slap a subdivision modifier on them to make them higher-poly, but you’d still have to make sure the UVs didn’t get messed up (or whatever it is that they’re using these days). And also verify that nothing weird happened like new geometry hiding or showing something in-game. (Collision probably doesn’t need to change if you’re just increasing polycount.)

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6 points

I’d like to see that data. I’d be surprised if it exists, companies rarely release that level of detail on their finances.

And “evil” is a very strong word. We’re talking about video games, a luxury recreational product.

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7 points

Have you played Morrowind? Best Elder Scrolls game by far, in my opinion.

And so hard to play, so yeah.

Not gonna happen. It’s a lot of work, and they’d rather spend it making new games (for legitimate reasons).

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