I made this blender render quite a while ago for a drawing reference.
I generated multiple frames with large pixel grain, applied few color curve filters every few frame in krita.
Made those frames into a mp4 and xor:ed random bytes of the binary file using a c++ program.
Few clean up cuts in openshot-qt and made it into a gif with ffmpeg
3 points
Oh hey, neat execution! Nice job creating the effect!
2 points
2 points
Damn, this looks good! I’ve always felt like creating intentional glitches and “errors” requires a ton of effort, but the end result is so cool to look at :3
2 points