31 points

Thats not that surprising, all games go through this stage of development where you’re using basic assets just so you have something to look at while you’re iterating gameplay

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3 points
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Early images from sea of thieves are just hilarious.

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15 points
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Waiting patiently on my invite.

EDIT: No longer waiting.

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7 points

Did you get someone to invite you? If not I can

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5 points

Does it play okay on Mac/Deck?

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4 points

I got it working on my Linux desktop with minimal issues (was crashing when I loaded into a map, was an easy system configuration fix after troubleshooting… I also use a more DIY distro so there are occasional quirks). I’m sure it will run fine on steam deck, I highly doubt Valve would have put the game out for beta before testing it on their own hardware

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3 points

Valve has manually selected the game to be run with proton experimental under linux, and it works on my linux desktop. So it will probably at least run on Deck, but I don’t imagine it’s a very controller-friendly game. I have no idea about Mac.

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2 points

I’ve unfortunately only played on PC

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4 points

Friend sent one, it just took a while to show up.

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2 points

I’d be interested in an invite. Been discussing it with a few friends, but want aware of the playtest until I read this thread.

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2 points

Sure thing! I have to add you to my friends list for me to be able to invite you inside Deadlock. You can DM me your friend code if you don’t want to post it here.

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2 points

Anybody that’s in has infinite invites.

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2 points

If anybody’s got an invite please reach out!

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1 point

Lots of people willing to sort that out on !deadlock@sopuli.xyz

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7 points

I know it’s probably out of convenience more than anything (re-using existing CS assets), but it’s interesting to me that it was First Person at this stage and not Third. I’ve been wondering if I’d enjoy it better as an FPS as opposed to TPS.

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3 points
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As someone who has adopted it as a replacement for Battleborn, me too.

But even in Battleborn, certain abilities would pull the camera out to a third person perspective, because in first person you just wouldn’t be able to see what you were doing otherwise.

I think playing around cover is better in third person, too. Have you noticed that jungle creeps and the characters have a different animation when shooting “around a corner”?

It seems MOBA mechanics benefit a lot from the improved awareness of a third person camera.

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2 points

That’s fair, I can see that. Certain types of abilities are easier to aim and just work better in third person, too. Like Viscous’ ultimate.

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3 points

How does the invite system work? Do you have to register somewhere?

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4 points

You just need to get invited by someone you are friends with.

It used to be you had to be friends for at least a week, but I think that isn’t the case anymore.

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3 points

Got it, thank you!

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3 points

Check out !deadlock@sopuli.xyz, there are several threads for people inviting and being invited.

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3 points

If you play or want to play: !deadlock@sopuli.xyz

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