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Sorry, I absolutely care about proper Ultrawide support. Currently the game is dogshit on an Ultrawide, with interface and mouse input being all kinds of screwy.

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Gotta love GOG’s patch rollback.

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Honestly, that’s the real problem here. No one would complain about a patch, if they could freely decide to play with it or not…

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Why can’t they (genuine question) ?

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Because Bethesda doesn’t provide the legacy versions on steam, unlike other mod focused games, afaik. Once you’ve updated your game, you are stuck with whatever version you have.

Sure, you can always download the right version from somewhere else, but I wouldn’t count piracy + the risks coming with it as a viable excuse for their fuckup.

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Hosting costs probably. Rolling back a patch is a rare scenario and Steam would have to host every version of every game in their store on their servers indefinitely.

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The game is 9 years old, and the update hasn’t even been released yet. Everyone complaining in here that all mods break is just making assumptions without any knowledge of what the update is actually gonna do to your mods. High chance it actually breaks a lot, but nobody can know that at this time.

Edit: I read an article from Nexus mods and the only mod guaranteed to break is F4SE, which will probably be updated to work on the updated soon after release, maybe the Mod Team can even get a preview of the version to get some work done ahead of time.

Everything else will have to see after the update is out.

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…do you know how modding works? This will 100% break our mods, it’s going to be a new version and new version patches ALWAYS kill mods, that’s how it works

Edit: And would you look at that? The update killed a shitload of mods, just like I said it would.

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Mods don’t care about a higher version number. They break if the stuff that got modded is changed. So mods that dont touch any of the updated stuff wont break. I was able to keep using mods of old versions in other games often already. Not every mod has to break everytime.

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