$50 for the base game, $70 with DLC included.
Steam link provided. Also available on Epic.
Thank fucking Christ it’s not epic exclusive.
Epic isn’t making money on exclusives. Square Enix isn’t making money on exclusives. Sony probably isn’t even making money on third party exclusives. Thankfully, market forces have ensured that it was never going to be exclusive.
Epic never expected to make money on exclusives. They were using them as a loss-leader to force people to use their shitty store. Fortunately it looks like they’ve lost enough money to make them stop or at least cut back on their shenanigans.
I’ve never played these games but after 16 I’m starting to think they are gaslighting us with the word “Final”.
There’s a popular urban legend that Square was on the verge of going under and expected the game to be their last, hence the title, but in reality what happened was that the creator wanted the game to initialize as FF and his first choice, Fighting Fantasy, was already taken. He was planning on retiring after the game was published, though, so he eventually settled on Final Fantasy. Still didn’t work out, though, because he directed 1-5 and then contributed to 6-10.
Probably on sale for half off by the holidays. I can wait.
Rebirth when.
So to people that have played it, how is it? Like compared to previous FF?
Oh boy is that a loaded question.
As someone who has played every game in the series, the trend has been to make them less like RPGs and more like action games. Gameplay wise, this was far and away the best action-y one and had a decent enough story. Anything compared to 15 would have looked like a masterpiece, lol.
I vastly prefer the more traditional RPGs overall though. 16 was a pleasant surprise since I came in with a bit of a bias against the shift towards action games, and really only gave it a shot because the director has earned a lot of credit with his handling of 14 (the MMO)
FWIW, this is pretty close to how I feel about it. Compared to XV, this game is a masterpiece.
I’d add that the ability recharges make the later combat feel a little bit more ATB-like (to me at least), when you’re relying more on those abilities than standard attacks.
Also, I personally think it’s the most (or second most) well-told game of the franchise. They do a phenomenal job of setting up different situations with maximum impact. The sad and hopeless feels sad and hopeless, the enraging feels enraging, and the grandiose feels ABSOLUTELY GRANDIOSE.
So there’s no MP and all spells have a recharge mechanism instead? That seems like a great way to encourage players to use them more often.
Very different from previous FF’s. You only control one character. Combat is very fun, and you can definitely style on your foes with sick combos. Sometimes basic enemies die too quickly. I enjoyed the story for the most part. I love the characters and the world building is great. The side quests are unfortunately one of the weaker points, which is sad because they make up a ton of the content. Great music and visuals. Weapon upgrade system is pretty basic (number go up). Overall a great game IMO, but I don’t think it holds a candle to FF7 REBIRTH.
Do you normally control more than one character then? I’ve only ever controlled one character in the ff I’ve played so that sounds weird.
Which FF have you played? I was talking about in combat. Most FF yes, you control one character while running around but in combat you fight with a team of three or four. For non-mmo’s, only controlling one character during a fight is a first as far as I’m aware.