I have really been loving my steam deck lately. I’ve now played through Fallout 3, New Vegas, all of their respective DLCs, and am about 100hrs into 4 right now.
Normally I play indie games since that’s where my interests are and I grow tired of the AAA jackassery.
I mention that to illustrate that I do use and live the deck. But I guess I’m not creative enough to use the back buttons at all. So to the title question:
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What games do you play that make the most use of the back buttons?
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What functions are mapped to those buttons?
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Or are you like me and just never use them?
I use the back buttons in Deep Rock Galactic to mirror the A B X Y functions. This allows me to jump for instance without taking my right thumb off of the stick. I have found this is super useful as I can be steering my POV while jumping. Took a minute to get used to but now I absolutely love it.
Rock and Stone, miners!
I pretty much never use them, don’t have the right hand shape and grip for it.
Some games have button layouts that make certain actions a pain. Two examples.
Horizon Zero Dawn - Healing is by default done by hitting dpad up. You generally want to press this button whenever you take damage to essentially trigger health regen, but doing so requires taking your thumb off the left stick, which means you can’t simultaneously avoid even more damage. Bind to back button, problem solved.
BallisticNG - Weapons are bound to X, discard weapons is bound to B, and accelerate is on A. So when you pick up a weapon, to discard/use it you either have to drop thrust (bad, never do that) or awkwardly shimmy your thumb to either hit X or B without letting go of A. Bind X and B to back buttons, problems solved.
I set up !ballisticng@sopuli.xyz as I’ve seen the game mentioned all over lemmy now.
Hoping to eventually organize some online tournaments, but we’re gonna need players :D
Thanks for connecting these two dots. BallisticNG never crossed my radar.
I set up !ballisticng@sopuli.xyz as I’ve seen the game mentioned all over lemmy now.
Hoping to eventually organize some online tournaments, but we’re gonna need players :D
In games that don’t have good auto-save (like Skyrim), I’ll map one of the back buttons to quick save.
In games where combat uses the bumpers a lot I bind the back buttons to that. For the rest of the games it depends on the what I find annoying to do repeatedly and end up mapping that to a back paddle.
For example on Breath of the Wild the back paddle was run which allowed me to run with one hand.