0 points

Where does it say you can only choose one store?

Upload to all and get all the benefits. Lower prise on those with lower cut, more exposure on those that don’t.

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2 points

I don’t know if steam does this since I have no experience selling on steam, but generally when you sell anything anywhere the sales channels will often demand that you give them the lowest retail price. Most commonly done by ones that give the most exposure since they have that much more power. Failure to do so will result in some penalty (Amazon prevents your offer from being in buy box) or just outright refusal to take your product (such as Walmart).

Additionally, customers complain too when you sell at two different pricing elsewhere. If you’re a company that gives virtually no support (like you sell pickles or whatever), you prob don’t care. But for things like games, you’ll get bombarded with demands that they got ripped off by buying from one place and ask for difference in pricing or submit a refund request. Refunds are more expensive to sellers than not selling at all since you still have to pay transaction/refund fees by payment processors. Or if physical product, cost of shipping as well.

Different sales channels having different pricing isn’t really an option. It’s not really worth it. You’ll get problems left and right.

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1 point

Then make it the same pruce after the before the cut. Still more money.

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19 points

the only ones that conplain the 30% cut are bilionaries companies

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76 points

Anyone who is old enough to remember trying to buy digital copies of games pre-Steam knows how much value Stream brings to the table.

If it’s not on Steam, I don’t even consider it.

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2 points

If it’s not on Steam, I don’t even consider it.

I’m the same, but I’m dreading the day if steam stops being the savior of gaming.

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1 point

Then we’ll switch to the next best thing.

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1 point

Nobody can get a foot in the door. Epic tried by buying up exclusives but that just pissed everyone off. Me included.

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18 points
*

What about GOG and its DRM-free games? What about Itch.io and its exceptionally low cut and pretty much completely open-door policy? There are other services that are good. Origin, UPlay, Epic, and other stuff sucking does not mean they’re all bad.

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2 points

GOG can suck my dick. They spammed my email with newsletters after I would repeatedly turn them off. We do need a DRM free alternative but for that I’ll stick with piracy

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7 points

As soon as you add a free game, the newsletters are sent again. There is no “subscribe to get the game for free” which AFAIK is mandatory in the EU, they just resubscribe you silently.

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1 point

Some sites just don’t give a damn about the “unsubscribe” link. Some don’t even include it in the first place.

All of the above get reported as spam and gmail will happily send them to trash ever after.

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0 points

That’s a sad take. You are just closing doors on yourself.

I use all the stores available.

As much as I like steam, I’m not putting all my digital eggs in one basket.

The day steam decides to shutdown or remove my account, I lose all those games. No thanks.

Blind faith ain’t for me.

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1 point

We have piracy for if Steam fails, GoG and Itch’d probably jump at the chance to take some of Steams happy customer base as well if Steam falls from grace post GabeN

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2 points

Wait, so you put some of your digital eggs into baskets where it’s more likely that you’ll lose them? Pretty sure Steam has a better chance of surviving than a homegrown storefront of a third rate publisher.

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0 points

If that happens I’ll just start pirating the games I want again unless there’s a decent competitor. Until then the convenience steam offers is worth the money.

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0 points

I have a library with hundreds of games I don’t play anymore. If Stream closed I’d just have hundreds plus a rounding area I can’t play anymore.

I will have already got my enjoyment from the games but the time Steam ever closes down.

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4 points

I get your point, but a behemoth like Valve is so unlikely to be closing their doors in our lifetimes it’s hardly worth discussing.

The real point here is that after spending thousands or tens of thousands on Steam, our next of kin or beneficiary will not get them once our lifetime ends because Steam doesn’t sell games. They provide a license to access content.

Steam still suffers from the ‘illusion of ownership’ issue, and places that offer DRM free copies of titles are superior in this way. However it’s plain for all to see that not many people care about this point. All the masses want is to play their games.

In that regard, Steam is king.

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4 points

Your lifetime is nearly 80 years. Companies lasting 80 years is ultra rare in history, large behemoths included. I bet you can already name several behemoth IT companies that’s already come and gone.

I wouldn’t trust even larger behemoths like google and MSFT to last another 80 yrs. It’s just too statistically unlikely.

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-6 points

You mean trying to buy digital games in 2003.

Valve didn’t invent the credit card or anything. They just barged their way in, via everyone wanting HL2, and have since taken advantage of how much commerce has moved online.

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You know what also justifies Valve’s 30% cut? Their outstanding efforts in getting games to run on Linux, and the overall impact that this had on the Linux community.

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3 points

For most developers, that’s not much of a value. The Linux share of the gaming market only exists because of Steam. 99% of those gamers would just play on Windows if Valve hadn’t pu in the effort.

It is good for Linux though.

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2 points

Noblesse oblige.

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21 points

I don’t think I’d be running Linux as my only daily driver if not for this. I was slightly dreading switching because I feared spending hours trying to fix broken games, but it’s been astonishingly straightforward (which facilitated me learning to live in Linux in a way I hadn’t been able to when was dual booting with Windows)

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0 points

“Steam will probably still outsell everything else combined by 100x”

Yeah, it’s a monopoly.

That’s not a complaint. It’s not a value judgement. People think the word is automatically negative or criminal, because of how often that market power gets abused - but it is just the label for having that market power. Valve is not a trust. Valve does not do any anti-competitive practices. (Their 30% cut is obscene, but it’s the same obscenity demanded by other monopoly storefronts.) Nonetheless, company after company keeps saying:

This store is the only store that really matters.

If you’re not on this store, you’re probably fucked.

We have a word for that.

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4 points
*

On top of that, say it is a negative thing right? The hell are we going to do about it, they’re not like Microsoft where they have a crap ton of different divisions that they specialize in.

Their dominance in the market is due to their business choices where they Supply the product of that consumers wanted that no other competitor is willing to bring to the table,

they offer:

  • a review/rating system
  • a storefront that regularly gives damn good deals
  • a mod workshop
  • insane Linux support via proton
  • a friend system that integrates with the games itself up to stream share and remote play capability
  • a achievement system
  • a discussion board
  • a cosmetic and badge system to encourage people to buy and trade

The closest I’ve seen any other company do for that is epic but they actively shoot themselves in the foot with linux, their deals are absolute shit and while they give consistent free games out their feature set is super lackluster to even EA’s launcher.

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5 points

Totally agree. They definitely have a monopoly in PC game distribution, but this feels different than most other situations. They are not forcing anything on anyone. This is really the consumer’s choice. The thing is, they offer a great service and consumers don’t really have much to complain about. The only time you would need to complain about something is if you lost your entire steam library. Which is a reminder that you don’t really own these games, you are renting them.

Think about other monopolies. Microsoft has a dominant force in the PC OS. You have other options like MacOS and Linux, but if you wanted to switch from windows to MacOS, you really can’t. Microsoft can force products onto people like edge browser or ads.

Comcast and Cox are monopolies as they normally service specific regional areas and stay out of each other’s way. Because of this, there is no competition when looking for an ISP and both companies generally act on bad practices and milk the consumers for everything they can.

The more you dig deeper into it, you’ll find that all these companies try and fuck over the consumer. The difference with Valve, is that they can fuck over the producer moreso than the consumer. The only other company I can think of that is similar is eBay. eBay is really a monopoly for an auction like or used goods marketplace. The consumer is more protected than the producer.

Tbh, I don’t know the ins and outs of the game development process, but at least for smaller teams and games, 30% seems very reasonable to get your game out there. I am in the process of making a game now and I am fine with that fee and not having to deal with all the headaches. I just want to make a game, publish it, and make some money.

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0 points

Losing an entire third of your revenue, straight off the top, is egregious. It’s the figure console manufacturers settled on when they had game developers by the balls. Seeing it continue with a company that controls nothing about the platform they serve says a lot about how much power is inherent to simply having a supermajority market share.

Steam shoved its way onto everyone’s computer as mandatory DRM for Half-Life 2. Calling that move “forward-thinking” would not be a compliment.

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3 points

Taking 1/3 of your revenue when they quadruple it absolutely is not egregious. Steam is the reason you’re capable of making a living selling PC games to begin with.

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