Feels like most shooter games these days are super fast paced, COD style games with 0.5 second reload times and Olympic sprinter running speeds. What are some games that have weightier gameplay mechanics and don’t make you feel like a superhuman?

38 points

SUPERHOT moves at your pace. Though it definitely does make you feel superhuman, just in a different way.

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21 points
*

SUPER. HOT.

SUPER. HOT.

too bad its a very short game.

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5 points

I hear this every time I scroll past it in my library. I finished it about 4 hours after my bedtime one night and the ending felt uncomfortable

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8 points

the entire game feels uncomfortable. masterpiece.

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3 points

Oh man, you think that was uncomfortable, try playing the VR version.

It makes you virtually kill yourself at least twice and implies mind control of the player.

Shit’s wild.

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4 points

yes but it’s

SUPER

HOT

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2 points
*

I’m still pissed I can’t elect into having the original suicide parts available for launch (VR)

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18 points

ARMA series

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18 points

TheHunter: call of the wild is the slowest fps I’ve ever played, its luxuriously chill. Mostly walking through beautifully executed forests during different weather and times of day to spot a group of deer drinking at a lake and then tryna shoot em all before they bolt off. Then the rest of the time is chasing down the blood trail to confirm the kill and get money to buy new weapons. Multiplayer and single player

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6 points

TBH, I might struggle to actually shoot anyhing if it’s as gorgeous as the limited gameplay videos I’ve seen are depicting it. Slow paced walking simulator where you are challenged to spot wildlife, yes please.

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2 points

Ive got many hours in this game. It is a very nice and easy going game for sure. There are some bugs that come up everynow and then but overall its a very pleasant game.

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16 points

Not sure if this is what you’re looking for, but Hunt: Showdown is a pvpve experience set in a fictionalized horror-themed 1900s old west.

The guns have few shots and are very slow to reload. Often your best strategy is to move very slowly and deliberately, looking closely for any movement from other players, taking care not to make any errant noises. Every single sound you make, including right clicking to aim down sights, is audible to your opponent if they’re close enough. One good shot is enough to down someone.

The result is a unique experience that can hit both extremes: agonizingly slow build up of anticipation, or a fast paced chase through the woods to cut off an escape.

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4 points

Also the sound in that game is absolutely top tier. It’s very easy to pinpoint a location of a sound, making noise a high priority while moving around.

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12 points

S.T.A.L.K.E.R Gamma. Completely free if you don’t count the disk space and one of the funnest, and most difficult games I have played.

Running around like most other FPS games will just get you killed. The AI is written in such a way that it correctly understands actual flanking, and when it peeks a corner, it does it exactly the same way a real player would - it’s actually scary.

I snuck into some occupied buidlings and killed every enemy except one. I was in a barn which had a front entrance and a hole blown in the back wall. I knew that the last enemy was out the front, across the road, inside the window of a building there, so I went out the hole in the back of the building and around the side, intending to go behind a fence and then behind their building to get them. When I got to a place I should have been able to see them, they weren’t there. I turned around and they were behind me along the fence - I nearly shit my pants. When I had the idea to go around back, the AI apparently had the idea to run out the front of their building into the front entrance of mine, and take me from behind by complete surprise - essentially the same exact tactic I had thought of.

It was then I realized how great the AI actually was and now every time I play I live in complete fear.

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