CHANGES
- Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour.
- Fixed reaction popups sometimes showing no text descriptions of the reactions available.
- Fixed a multiplayer crash that would occur when listening to a dialogue after an active roll.
- Eavesdrop will no longer trigger when a character is in any Character Creation session, such as level up or the magic mirror.
- Fixed a bug in Vulkan causing DEVICE_LOST crashes.
- Fixed a bug where Skeletons created using Animate Dead were missing their ranged weapons, despite specialising in them.
- Fixed an issue where the Weapon Master Feat would show as incomplete if a player was already proficient with all weapons.
- Fixed a crash when re-assigning characters in splitscreen.
- Fixed a visual issue with volumetric fog and materials generation.
- Fixed an issue with invalid savegames being created.
- Restored Raphael’s hair colour and horns. The House of Hope is once again fashion-forward.
- Fixed an issue where Splint Armour for Githyanki Females caused some unnecessarily psychedelic visual effects.
- Shaved His Majesty, who is once again a Sphynx. Steelclaw’s eye colour has been adjusted so they are no longer identical twins.
- Fixed Raphael’s portraits after restoring his hair colour. Maybe he’s born with it, maybe it’s Avernus.
- Fixed Twitch drops not being claimable on PS5.
I’ve been using a hireling, Sir Fuzzalump, to address your second point. He serves as my party’s camp Alchemist(Transmutation Wizard 2/Knowledge Cleric 9/Rogue 1) and transfer all of the ingredients to him no stash required. I just transfer him into my party at the end of a long rest, do his buff routine(Warding Bond, Longstrider, etc), process all the Alchemy Ingredients, and make/pass out the day’s Elixirs, before shunting him back out of the party.