One thing I dislike about this game it that Arthra gauge generates so slowly and depleted too easy that I rarely use a surge.

Then I beat the game today with 90+% completion, then went back to collect things just to realize that there’s a charm that generates the gauge when attack.

Damn, feels like I played the game wrong, because this made fighting bosses tedious.

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The other type that I hate — a charm that is only available at the endgame that should appear sooner if it’s to have any value to you playing. Case in point: a fast-travel charm in Blast Brigade that is only available as one of the very last acts. Great game, otherwise.

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