You are viewing a single thread.
View all comments
0 points
*

The real naming fail is calling the class “GameManager”, still my number one pet peeve. With a class name as vague as that you would have to add tons of information into the variable name. (Also the class name begs for unorganized code. I mean name one function or variable that you could not justify putting into the “GameManager” class. After all if it’s managing the game it could justifiably perform any process in the game and access any state in it.)

Once you put the first bool into a class with a name like AccessibilitySettings, calling it something like HighContrast is completely sufficient.

permalink
report
reply
0 points

With a class name as vague as that you would have to add tons of information into the variable name.

Technically they did exactly that.

permalink
report
parent
reply

Programmer Humor

!programmerhumor@lemmy.ml

Create post

Post funny things about programming here! (Or just rant about your favourite programming language.)

Rules:

  • Posts must be relevant to programming, programmers, or computer science.
  • No NSFW content.
  • Jokes must be in good taste. No hate speech, bigotry, etc.

Community stats

  • 5.2K

    Monthly active users

  • 878

    Posts

  • 8.8K

    Comments

Community moderators