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I found this handy reference a while ago. But yeah, we are kinda screwed.

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There’s only one quadrant of this that should be acceptable to anyone! Positive X, positive Y!

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Nope, the bottom right quadrant is the acceptable one. Z is up and follows the right-hand rule. I will die on this hill.

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you’ll get bitten during projection when depth is converted to 2D screen coordinates, which is X and Y. Better do it right from the start.

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