It looks like someone made a Rust implementation, which is a lot slower and only does decompression, but it’s at least a rival implementation should zstd get some kind of vulnerability.
Yep that would be me :)
There is also an independent implementation for golang, which even does compression iirc (there is also a golang implementation by me but don’t use that. It’s way way slower than the other one and unmaintained since I switched to rust development)
Awesome! It’s impressive that it’s decently close in performance with no unsafe code. Thanks for your hard work!
And that Go implementation is pretty fast too! That’s quite impressive.
Sadly it does have one place with unsafe code. I needed a ringbuffer with an efficient “extend from within” implementation. I always wanted to contribute that to the standard library to actually get to no unsafe.