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I have played it and I liked it. But after completing it with one character I have no intention of doing another play through anytime soon.

Yes you have different character choices but in the end it is always the same linear story. Yes, you could say the same about Starfield but it is not. In Starfield if I want I can ignore the main quest more or less completely and play a bounty hunter who only builds his base to have a place for his collection of coffee cups he takes from every place he goes.

In BG3 they give you predefined experience (now in Dark Urge flavour) which is great for telling a story but not so great for creating a world to really roleplay in.

Both games are fun for what they are, they are just not fun in the same way for everyone.

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I think i See your point now with the example of the bounty hunter. The point that most People are making is thta starfield is a really blank canvas where you can Insert your own Narrative into a lot of Actions but the game does Not react towards that Narrative, while BG3 does react to some of your RP reasons and all the other reasons for your RP that the game cannot predict, it cannot react to and therefore feel unsupported.

That is a valid Take that Bethesda games have Solid setting in which People can choose internal Roleplay but this does Not meant other games where the game also gives you external Stimulation to Roleplay certain aspects Limit your creativity. For my playtrough there were several decisions which where reflected in the World but also other principles that i made up, that only influenced my decisions passivly without beeing spelled out in the Texts. For example i choose a knowdledge hungry Wizard which made me Do queationable choice s with devils even tho 2 People of my Party already suffered under devils. No choice spelled out “Gimme All knowledge of the Planes what ever the Cost” but thats where my own internal RP made the choice more fitting than other.

Man its really Hard to express my thoughts on this using a foreign languages. I hope my point comes across

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Yes, I can grasp what you mean.

It is a role-playing on a different level, and with that it has its own merits and shortcomings.

Baldurs Gate 3 is a role play on a lower, more character centric, level which limits the freedom of the player but allows for the game to have a tighter, more interconnected storytelling.

Starfield is a role play on a higher, more player centric, level which allows for way more personal freedom of the player at the costs of having a story with pieces flying loose through the air, so to speak.

The venn diagram of people who like both of those types will most likely don’t have a huge overlap.

Neither of those games are bad, they are just fundamentally different.

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