As I play Diablo 4, I see it take up ridiculous amount of VRAM, upwards of 20GB.

The game doesn’t have very good control over VRAM management, and I think it just doesn’t free up any loaded texture if the VRAM size is large.

I use Lutris to run Battle.net client and Diablo.

Is there any way I can limit VRAM available to it from Wine, DXVK, or Lutris?

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I think it just doesn’t free up any loaded texture if the VRAM size is large.

Works as designed.

Memory is there to be used. Why do you want to limit the usage? Do you need the memory elsewhere?

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