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What I’m not getting is, why are they closing all those game studios after one failed game? Everyone is going to fail sometimes, this does not seem sustainable

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The success of the Gollum game was really needed, financially. They barley got by with their niche point and click games.

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I wasn’t aware of that, thank you!

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Developing a game of that scale is a huge financial investment. If it doesn’t pay out you gotta lay off people unless you’ve got a gigantic war chest full of money, which unfortunately German tax law makes quite hard because you pay taxes on that war chest just for having it

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