With Apple Vision Pro however, temperature doesn’t seem to be the only factor in fan speeds. According to Max Thomas (aka Shiny Quagsire), the main developer of the visionOS port of the SteamVR streaming tool ALVR, the headset also sets the maximum fan speed based on how loud the fans are, measured with the headset’s microphone array.
The idea is presumably that in louder environments, those with more ambient noise, the fans will be harder to hear. So the overall goal of ensuring you rarely hear any fans can be maintained while maximizing performance.
This all leads to the bizarre conclusion that Apple Vision Pro should perform better in noisy environments […].
I’m sure all 3 people that bought one of these POS’s are elated to know that it will work better with Spotify playing in the background.
A lot of developers bought these. I’d classify the Apple Vision Pro as an early adopter type product right now. Hardware capabilities look impressive, but software has rough edges from what I have read. I don’t think Apple really has a feel where this device is going to go yet either.
A lot of developers bought Google glass too. It’s a stupid product with no use case.
Surgeons are already trialing using them with surgery. Additionally I’d use it for video consumption, but not at that price. A portable movie theater sounds cool.
Just because me or you don’t have a personal use for something doesn’t mean they have “no use case”.
They seem to be a natural replacement for smartphones if portable enough. Although I see a possible danger of people being addicted to technology and social media even more, since you literally can’t escape it of you have it on your nose.
That said I will definitely be an early adopter if these AR headsets become affordable enough.