All the footage we’ve ever seen of it was very frame-y, so I just assumed it was a technical mess that couldn’t be saved.
Paradox is the mess that can’t be saved, they just wanted to rush that thing but after the heat they took from Cities Skylines 2 they got cold feed and just cancelled everything.
It was a damn shame since it was being made by the producer of Sims 3 too, very ambitious, was quite ugly but that’s what early access was for anyway.
The game delayed at least three times I believe, for several months each time. They weren’t being rushed. They missed deadline after deadline and still weren’t where they needed to be, so I’m assuming Paradox saw this as the core being broken and canning it, instead of just throwing more money into that hole. I can’t really blame them either. Everything we saw looked janky and not good. That was pre-release content of course, and I was still hopeful there was something worth it in there, but Paradox must not have.