Welcome to the last weekly thread of 2024! We are going to skip the next weekend as some of you (including me) might be on holidays. So, Happy Holidays!

Still Playing Atelier Ryza: Ever Darkness & the Secret Hideout as my primary game. I am getting near the end, but I have been ignoring alchemy for a little while, so may have to spend few hours catching up. Should be able to finish it next week though.

Just got Vampire Survivors from Epic store for free, so have been playing that for last 30 mins or so. I liked the trial on Switch, but didn’t get it there cause I when I am on Switch I would rather play other games, on PC though, I can play it sometimes when I don’t have access to consoles. Not sure how long or regularly play it, but enjoying it for now.

And since this might be a long weekly thread, what are you planning to play over the holidays?

I am thinking about starting Yakuza 6 on PS. I was planning to replay the first 5, but going to skip them now and go straight to the next one.

On Switch, will continue Donkey Kong Country 2 after Atelier Ryza. Not sure if I’ll have enough to finish that too or not.

What about all of you? What have you been playing?

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2 points
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Rushing it isn’t my style (with any game). I don’t use guides and I take my time. KC:D strikes me as very similar to Morrowind in a lot of ways.

Veilguard, well. My opinion improved gradually over the course of my nearly 100-hour play through. I got 100% on the game, but in the end I felt like it was a 7/10.

The dialogue is very bad at times, particularly in the beginning. Maybe I just got used to it.

I felt like some of the characters were very annoying in the beginning, but by the end I had found a couple I really liked, and I softened on some that annoyed me at first. I disliked one character throughout the entire game.

The story was heavily dependent on the established lore but tried to also be a fresh start since the last game came out a decade ago. It didn’t entirely succeed on either front and I felt like it was fairly predictable throughout. There were some exciting moments, mostly in the middle.

I disliked combat. I don’t have a strong preference about action, turn-based, etc. as long as it’s fair and complex enough to hold my attention. With a good combat system I’ll play on the hardest difficulty and enjoy the struggle; I turned Veilguard down to Keeper (easy) just to get through battles faster. Your companions in this game are basically just extensions of yourself, and don’t draw real aggro (even with short-lived taunt abilities). I played as a squishy mage, and every and I mean every enemy just beelined straight past my companions toward me. Normal battles were fine, but for bosses there’s no practical difference between melee and ranged since they can teleport or fire continuous area attacks. During a boss battle, ten enemies will spawn at a time, all coming for you. And for at least one boss you spend more time fighting the geometry of the fighting area than the enemies. So anyway, maybe it’s more fun with a different class, but I didn’t enjoy it until I turned it down so I could speed through. By the end it was way too easy with all my upgrades, but I just left it.

At the beginning I would have given it a 6/10. It improved one point because some of the characters grew on me. I’ve played every Dragon Age as they were released, and it was my least favorite.

Sorry. Your experience might be different; I’ve talked to some people in person who really liked it.

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2 points

That sounds really bad. Thanks for the detailed response. I was thinking about playing mage but will remember your point and do a bit of research before starting.

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