OP, like my, math is flawed in that deleting the game does not actually enrich the company, in case “woosh” was necessary.
Piracy, when the alternative was no purchase, still helps the company if it has a good product. Recommendations to others, and “popularity” benefits companies. Free to play games with “pay to win” features benefit from the same general model as “popularity through piracy”, where the F2P only player base justifies more fame for paying to win.