Even gamers nexus’ Steve today said that they’re about to start doing Linux games performance testing soon. It’s happening, y’all, the year of the Linux desktop is upon us. ᕕ(ᐛ)ᕗ
Edit: just wanted to clarify that Steve from GN didn’t precisely say they’re starting to test soon, he said they will start WHEN the steam OS releases and is adopted. Sorry about that.
It’s actually surprising how easy it is to use.
My wife was playing Baldur’s Gate 3 on her windows laptop (GOG version, DRM free) and I just wanted to see if I can run it on my Linux laptop.
Just copied the game folder from her laptop to my external SSD, plugged it into my laptop, ran through proton. Everything works without any issues. Simple as that.
I was pleasantly surprised. We could even join via LAN and had some co-op fun. After trying it out I think I’m buying the game.
ran through proton
See, this is after where most gaming folks hop off.
In all fairness, if you just run Lutris (pre-installed on Bazzite), log into GOG from there and install and run the game through their wizard, it also “just works”.
That might be easier for most.
What you just said is so much more difficult than running games through proton isn’t it??
For me, yes. But this is all using hands-holding Windows-like UIs, please realise that the recent-ish influx of Linux gamers understand this much, much better than terminals.
Although, I’m not sure how to install Proton as a CLI package on Mint, for instance. apt
doesn’t list it, but Steam and Lutris do install it internally…
I haven’t used Windows for more than a decade, and I am genuinely surprised reading your post that the game works in this manner even if with proton/wine layer.
I can’t help but think that this is an exception, and would attribute this behaviour to how the game is made. I wonder what other software function this way.