Even gamers nexus’ Steve today said that they’re about to start doing Linux games performance testing soon. It’s happening, y’all, the year of the Linux desktop is upon us. ᕕ(ᐛ)ᕗ
Edit: just wanted to clarify that Steve from GN didn’t precisely say they’re starting to test soon, he said they will start WHEN the steam OS releases and is adopted. Sorry about that.
IMO, no one should be playing games with kernel level anticheat. There is no way I would let any big gaming company have that level of control over my PC. It’s a security nightmare.
After that huge “Salt Typhoon” hack against major telecoms, you’d think people would take “security nightmare” a little more seriously!
Truth is though, your average Valorant/League/Whatever player probably isn’t even aware of it running when they smash through ok -> ok -> agree -> yep -> accept -> accept -> ok -> play.
Any kernel-level anything connected to major corporate servers should be scary and taboo, but except for the alarm-raisers who know what they’re talking about, most people don’t even understand the implications.
I’m glad Steam is at least marking a big “This game requires kernel level anti cheat” on store pages now. It looks ugly, possibly scary, so maybe that’ll raise some awareness and make developers not want to go with it.
If gamers were buying in their best interest nintendo would be bankrupt, there is what gamers should do and there is the real world. The sad reality is that only the low end gamers care about vanguard and they aren’t paying the bills in riot
I wonder if Valve will eventually offer their own system of checks similar to Google Play Integrity? I don’t think I’d care for it since it’s an invasion of personal choice on a device that you own, but for people who want to play competitive games with cheating problems, running a partition with integrity checking seems a fair trade.
Yeah you can do most of that server side but they don’t want to pay for it. Why pay when your players let you coop their machine for free or even better yet pay you for the privilege. Also player run dedicated servers would fix all of this. Don’t like the cheaters movement servers. Own the server ban them. We had this working just fine in the 90s.
I would imagine it wasn’t that large scale back then. I wasn’t in the 90s so I wouldn’t know. But some games with player servers are filled with extremely triggering names and env, if you know what I mean. I’d rather prefer the current matchmaking.