Day 16: Reindeer Maze

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3 points

prev_nodes[neighbor].append(node)

I think you’re adding too many neighbours to the prev_nodes here potentially. At the time you explore the edge, you’re not yet sure if the path to the edge’s target via the current node will be the cheapest.

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3 points
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Good catch! IIRC, only when a node is selected from the min heap can we guarantee that the cost to that node will not go any lower. This definitely seems like a bug, but I still got the correct answer for the samples and my input somehow ¯\_(ツ)_/¯

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