Day 16: Reindeer Maze
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Haskell
Rather busy today so late and somewhat messy! (Probably the same tomorrow…)
import Data.List
import Data.Map (Map)
import Data.Map qualified as Map
import Data.Maybe
import Data.Set (Set)
import Data.Set qualified as Set
readInput :: String -> Map (Int, Int) Char
readInput s = Map.fromList [((i, j), c) | (i, l) <- zip [0 ..] (lines s), (j, c) <- zip [0 ..] l]
bestPath :: Map (Int, Int) Char -> (Int, Set (Int, Int))
bestPath maze = go (Map.singleton start (0, Set.singleton startPos)) (Set.singleton start)
where
start = (startPos, (0, 1))
walls = Map.keysSet $ Map.filter (== '#') maze
[Just startPos, Just endPos] = map (\c -> fst <$> find ((== c) . snd) (Map.assocs maze)) ['S', 'E']
go best edge
| Set.null edge = Map.mapKeysWith mergePaths fst best Map.! endPos
| otherwise =
let nodes' =
filter (\(x, (c, _)) -> maybe True ((c <=) . fst) $ best Map.!? x) $
concatMap (step . (\x -> (x, best Map.! x))) (Set.elems edge)
best' = foldl' (flip $ uncurry $ Map.insertWith mergePaths) best nodes'
in go best' $ Set.fromList (map fst nodes')
step ((p@(i, j), d@(di, dj)), (cost, path)) =
let rots = [((p, d'), (cost + 1000, path)) | d' <- [(-dj, di), (dj, -di)]]
moves =
[ ((p', d), (cost + 1, Set.insert p' path))
| let p' = (i + di, j + dj),
p `Set.notMember` walls
]
in moves ++ rots
mergePaths a@(c1, p1) b@(c2, p2) =
case compare c1 c2 of
LT -> a
GT -> b
EQ -> (c1, Set.union p1 p2)
main = do
(score, visited) <- bestPath . readInput <$> readFile "input16"
print score
print (Set.size visited)