Day 8: Resonant Collinearity
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Rust
Proper Point and Vector types made this pretty simple, part 2 was just a tiny change (basically while
instead of if
), but left with a lot of copy-pasted code.
Solution
use euclid::default::*;
const N_ANTENNAS: usize = (b'z' - b'0') as usize + 1;
// For each frequency (from b'0' to b'z') the list of antenna positions
type Antennas = Box<[Vec<Point2D<i32>>]>;
fn parse(input: String) -> (Antennas, Rect<i32>) {
let mut antennas = vec![Vec::new(); N_ANTENNAS].into_boxed_slice();
let mut width = 0;
let mut height = 0;
for (y, l) in input.lines().enumerate() {
height = y + 1;
if width == 0 {
width = l.len()
} else {
assert!(width == l.len())
}
for (x, b) in l.bytes().enumerate().filter(|(_, b)| *b != b'.') {
antennas[(b - b'0') as usize].push(Point2D::new(x, y).to_i32())
}
}
let bounds = Rect::new(Point2D::origin(), Size2D::new(width, height).to_i32());
(antennas, bounds)
}
fn part1(input: String) {
let (antennas, bounds) = parse(input);
let mut antinodes = vec![vec![false; bounds.width() as usize]; bounds.height() as usize];
for list in antennas.iter().filter(|l| !l.is_empty()) {
for (i, &a) in list.iter().enumerate().skip(1) {
for &b in list.iter().take(i) {
let diff = b - a;
let ax = a - diff;
if bounds.contains(ax) {
antinodes[ax.y as usize][ax.x as usize] = true;
}
let bx = b + diff;
if bounds.contains(bx) {
antinodes[bx.y as usize][bx.x as usize] = true;
}
}
}
}
let sum = antinodes
.iter()
.map(|row| row.iter().map(|b| u32::from(*b)).sum::<u32>())
.sum::<u32>();
println!("{sum}");
}
fn part2(input: String) {
let (antennas, bounds) = parse(input);
let mut antinodes = vec![vec![false; bounds.width() as usize]; bounds.height() as usize];
for list in antennas.iter().filter(|l| !l.is_empty()) {
for (i, &a) in list.iter().enumerate().skip(1) {
for &b in list.iter().take(i) {
let diff = b - a;
// Start at antenna a, keep going until hitting bounds
let mut ax = a;
while bounds.contains(ax) {
antinodes[ax.y as usize][ax.x as usize] = true;
ax -= diff;
}
let mut bx = b;
while bounds.contains(bx) {
antinodes[bx.y as usize][bx.x as usize] = true;
bx += diff;
}
}
}
}
let sum = antinodes
.iter()
.map(|row| row.iter().map(|b| u32::from(*b)).sum::<u32>())
.sum::<u32>();
println!("{sum}");
}
util::aoc_main!();
also on github
I also did it in Rust, though mine is quite a bit more verbose than yours :). https://gitlab.com/bricka/advent-of-code-2024-rust/-/blob/main/src/days/day08.rs?ref_type=heads
Have you considered using a HashSet<(usize, usize)>
to store the visited locations instead of a 2d vector?
I try to use Vec
s instead of HashSet
s and maps whenever the key domain is reasonably small (just the grid in this case), simply because in the end direct memory access is a lot faster than always hashing values.
But looking at this case again, it is certainly a lot easier to have just antinodes.len()
at the end instead of counting all true values. This datastructure is also not really performance-critical, so a HashSet
is probably the cleaner choice here.